Merge pull request #3850 from zhaowenlan1779/swkbd

applets/swkbd: Software Keyboard Implementation
This commit is contained in:
James Rowe 2018-07-17 09:02:55 -06:00 committed by GitHub
commit bf6da61da5
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 774 additions and 34 deletions

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@ -35,6 +35,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/cia_container.h"
#include "core/frontend/applets/default_applets.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/am/am.h"
#include "core/loader/loader.h"
@ -271,6 +272,9 @@ int main(int argc, char** argv) {
Settings::values.movie_record = std::move(movie_record);
Settings::Apply();
// Register frontend applets
Frontend::RegisterDefaultApplets();
std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>(fullscreen)};
Core::System& system{Core::System::GetInstance()};

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@ -7,6 +7,8 @@ add_executable(citra-qt
Info.plist
aboutdialog.cpp
aboutdialog.h
applets/swkbd.cpp
applets/swkbd.h
bootmanager.cpp
bootmanager.h
camera/camera_util.cpp

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@ -0,0 +1,129 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QDialogButtonBox>
#include <QLabel>
#include <QLineEdit>
#include <QMessageBox>
#include <QString>
#include <QVBoxLayout>
#include "citra_qt/applets/swkbd.h"
QtKeyboardValidator::QtKeyboardValidator(QtKeyboard* keyboard_) : keyboard(keyboard_) {}
QtKeyboardValidator::State QtKeyboardValidator::validate(QString& input, int& pos) const {
if (keyboard->ValidateFilters(input.toStdString()) == Frontend::ValidationError::None) {
if (input.size() > keyboard->config.max_text_length)
return State::Invalid;
return State::Acceptable;
} else {
return State::Invalid;
}
}
QtKeyboardDialog::QtKeyboardDialog(QWidget* parent, QtKeyboard* keyboard_)
: QDialog(parent), keyboard(keyboard_) {
using namespace Frontend;
KeyboardConfig config = keyboard->config;
layout = new QVBoxLayout;
label = new QLabel(QString::fromStdString(config.hint_text));
line_edit = new QLineEdit;
line_edit->setValidator(new QtKeyboardValidator(keyboard));
buttons = new QDialogButtonBox;
// Initialize buttons
switch (config.button_config) {
case ButtonConfig::Triple:
buttons->addButton(config.has_custom_button_text
? QString::fromStdString(config.button_text[2])
: tr(BUTTON_OKAY),
QDialogButtonBox::ButtonRole::AcceptRole);
buttons->addButton(config.has_custom_button_text
? QString::fromStdString(config.button_text[1])
: tr(BUTTON_FORGOT),
QDialogButtonBox::ButtonRole::HelpRole);
buttons->addButton(config.has_custom_button_text
? QString::fromStdString(config.button_text[0])
: tr(BUTTON_CANCEL),
QDialogButtonBox::ButtonRole::RejectRole);
break;
case ButtonConfig::Dual:
buttons->addButton(config.has_custom_button_text
? QString::fromStdString(config.button_text[1])
: tr(BUTTON_OKAY),
QDialogButtonBox::ButtonRole::AcceptRole);
buttons->addButton(config.has_custom_button_text
? QString::fromStdString(config.button_text[0])
: tr(BUTTON_CANCEL),
QDialogButtonBox::ButtonRole::RejectRole);
break;
case ButtonConfig::Single:
buttons->addButton(config.has_custom_button_text
? QString::fromStdString(config.button_text[0])
: tr(BUTTON_OKAY),
QDialogButtonBox::ButtonRole::AcceptRole);
break;
case ButtonConfig::None:
break;
}
connect(buttons, &QDialogButtonBox::accepted, this, [=] { Submit(); });
connect(buttons, &QDialogButtonBox::rejected, this, [=] {
button = QtKeyboard::cancel_id;
accept();
});
connect(buttons, &QDialogButtonBox::helpRequested, this, [=] {
button = QtKeyboard::forgot_id;
accept();
});
layout->addWidget(label);
layout->addWidget(line_edit);
layout->addWidget(buttons);
setLayout(layout);
}
void QtKeyboardDialog::Submit() {
auto error = keyboard->ValidateInput(line_edit->text().toStdString());
if (error != Frontend::ValidationError::None) {
HandleValidationError(error);
} else {
button = keyboard->ok_id;
text = line_edit->text();
accept();
}
}
void QtKeyboardDialog::HandleValidationError(Frontend::ValidationError error) {
using namespace Frontend;
const std::unordered_map<ValidationError, QString> VALIDATION_ERROR_MESSAGES = {
{ValidationError::FixedLengthRequired,
tr("Text length is not correct (should be %1 characters)")
.arg(keyboard->config.max_text_length)},
{ValidationError::MaxLengthExceeded,
tr("Text is too long (should be no more than %1 characters)")
.arg(keyboard->config.max_text_length)},
{ValidationError::BlankInputNotAllowed, tr("Blank input is not allowed")},
{ValidationError::EmptyInputNotAllowed, tr("Empty input is not allowed")},
};
QMessageBox::critical(this, tr("Validation error"), VALIDATION_ERROR_MESSAGES.at(error));
}
QtKeyboard::QtKeyboard(QWidget& parent_) : parent(parent_) {}
void QtKeyboard::Setup(const Frontend::KeyboardConfig* config) {
SoftwareKeyboard::Setup(config);
if (this->config.button_config != Frontend::ButtonConfig::None) {
ok_id = static_cast<u8>(this->config.button_config);
}
QMetaObject::invokeMethod(this, "OpenInputDialog", Qt::BlockingQueuedConnection);
}
void QtKeyboard::OpenInputDialog() {
QtKeyboardDialog dialog(&parent, this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
dialog.exec();
LOG_INFO(Frontend, "SWKBD input dialog finished, text={}, button={}", dialog.text.toStdString(),
dialog.button);
Finalize(dialog.text.toStdString(), dialog.button);
}

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@ -0,0 +1,65 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
#include <QValidator>
#include "core/frontend/applets/swkbd.h"
class QDialogButtonBox;
class QLabel;
class QLineEdit;
class QVBoxLayout;
class QtKeyboard;
class QtKeyboardValidator final : public QValidator {
public:
explicit QtKeyboardValidator(QtKeyboard* keyboard);
State validate(QString& input, int& pos) const override;
private:
QtKeyboard* keyboard;
};
class QtKeyboardDialog final : public QDialog {
Q_OBJECT
public:
QtKeyboardDialog(QWidget* parent, QtKeyboard* keyboard);
void Submit();
private:
void HandleValidationError(Frontend::ValidationError error);
QDialogButtonBox* buttons;
QLabel* label;
QLineEdit* line_edit;
QVBoxLayout* layout;
QtKeyboard* keyboard;
QString text;
u8 button;
friend class QtKeyboard;
};
class QtKeyboard final : public QObject, public Frontend::SoftwareKeyboard {
Q_OBJECT
public:
explicit QtKeyboard(QWidget& parent);
void Setup(const Frontend::KeyboardConfig* config) override;
private:
Q_INVOKABLE void OpenInputDialog();
/// Index of the buttons
u8 ok_id;
static constexpr u8 forgot_id = 1;
static constexpr u8 cancel_id = 0;
QWidget& parent;
friend class QtKeyboardDialog;
friend class QtKeyboardValidator;
};

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@ -16,6 +16,7 @@
#include <QtGui>
#include <QtWidgets>
#include "citra_qt/aboutdialog.h"
#include "citra_qt/applets/swkbd.h"
#include "citra_qt/bootmanager.h"
#include "citra_qt/camera/qt_multimedia_camera.h"
#include "citra_qt/camera/still_image_camera.h"
@ -50,6 +51,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/archive_source_sd_savedata.h"
#include "core/frontend/applets/default_applets.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/fs/archive.h"
#include "core/loader/loader.h"
@ -1468,6 +1470,10 @@ int main(int argc, char* argv[]) {
Camera::RegisterFactory("qt", std::make_unique<Camera::QtMultimediaCameraFactory>());
Camera::QtMultimediaCameraHandler::Init();
// Register frontend applets
Frontend::RegisterDefaultApplets();
Frontend::RegisterSoftwareKeyboard(std::make_shared<QtKeyboard>(main_window));
main_window.show();
return app.exec();
}

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@ -158,6 +158,8 @@ void FileBackend::Write(const Entry& entry) {
SUB(Debug, GDBStub) \
CLS(Kernel) \
SUB(Kernel, SVC) \
CLS(Applet) \
SUB(Applet, SWKBD) \
CLS(Service) \
SUB(Service, SRV) \
SUB(Service, FRD) \

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@ -48,6 +48,9 @@ enum class Class : ClassType {
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Applet, ///< HLE implementation of system applets. Each applet
/// should have its own subclass.
Applet_SWKBD, ///< The Software Keyboard applet
Service, ///< HLE implementation of system services. Each major service
/// should have its own subclass.
Service_SRV, ///< The SRV (Service Directory) implementation

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@ -68,6 +68,10 @@ add_library(core STATIC
file_sys/savedata_archive.h
file_sys/title_metadata.cpp
file_sys/title_metadata.h
frontend/applets/default_applets.cpp
frontend/applets/default_applets.h
frontend/applets/swkbd.cpp
frontend/applets/swkbd.h
frontend/camera/blank_camera.cpp
frontend/camera/blank_camera.h
frontend/camera/factory.cpp

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@ -199,6 +199,10 @@ const Service::SM::ServiceManager& System::ServiceManager() const {
return *service_manager;
}
void System::RegisterSoftwareKeyboard(std::shared_ptr<Frontend::SoftwareKeyboard> swkbd) {
registered_swkbd = std::move(swkbd);
}
void System::Shutdown() {
// Log last frame performance stats
auto perf_results = GetAndResetPerfStats();

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@ -7,6 +7,7 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/frontend/applets/swkbd.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/perf_stats.h"
@ -150,6 +151,14 @@ public:
return *app_loader;
}
/// Frontend Applets
void RegisterSoftwareKeyboard(std::shared_ptr<Frontend::SoftwareKeyboard> swkbd);
std::shared_ptr<Frontend::SoftwareKeyboard> GetSoftwareKeyboard() const {
return registered_swkbd;
}
private:
/**
* Initialize the emulated system.
@ -180,6 +189,9 @@ private:
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// Frontend applets
std::shared_ptr<Frontend::SoftwareKeyboard> registered_swkbd;
static System s_instance;
ResultStatus status = ResultStatus::Success;

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@ -0,0 +1,12 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/applets/default_applets.h"
#include "core/frontend/applets/swkbd.h"
namespace Frontend {
void RegisterDefaultApplets() {
RegisterSoftwareKeyboard(std::make_shared<DefaultKeyboard>());
}
} // namespace Frontend

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@ -0,0 +1,13 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Frontend {
/**
* Registers default, frontend-independent applet implementations.
* Will be replaced later if any frontend-specific implementation is available.
*/
void RegisterDefaultApplets();
} // namespace Frontend

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@ -0,0 +1,162 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cctype>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/swkbd.h"
#include "core/hle/service/cfg/cfg.h"
namespace Frontend {
ValidationError SoftwareKeyboard::ValidateFilters(const std::string& input) const {
if (config.filters.prevent_digit) {
if (std::any_of(input.begin(), input.end(),
[](unsigned char c) { return std::isdigit(c); })) {
return ValidationError::DigitNotAllowed;
}
}
if (config.filters.prevent_at) {
if (input.find('@') != std::string::npos) {
return ValidationError::AtSignNotAllowed;
}
}
if (config.filters.prevent_percent) {
if (input.find('%') != std::string::npos) {
return ValidationError::PercentNotAllowed;
}
}
if (config.filters.prevent_backslash) {
if (input.find('\\') != std::string::npos) {
return ValidationError::BackslashNotAllowed;
}
}
if (config.filters.prevent_profanity) {
// TODO: check the profanity filter
LOG_INFO(Frontend, "App requested swkbd profanity filter, but its not implemented.");
}
if (config.filters.enable_callback) {
// TODO: check the callback
LOG_INFO(Frontend, "App requested a swkbd callback, but its not implemented.");
}
return ValidationError::None;
}
ValidationError SoftwareKeyboard::ValidateInput(const std::string& input) const {
ValidationError error;
if ((error = ValidateFilters(input)) != ValidationError::None) {
return error;
}
// TODO(jroweboy): Is max_text_length inclusive or exclusive?
if (input.size() > config.max_text_length) {
return ValidationError::MaxLengthExceeded;
}
bool is_blank =
std::all_of(input.begin(), input.end(), [](unsigned char c) { return std::isspace(c); });
bool is_empty = input.empty();
switch (config.accept_mode) {
case AcceptedInput::FixedLength:
if (input.size() != config.max_text_length) {
return ValidationError::FixedLengthRequired;
}
break;
case AcceptedInput::NotEmptyAndNotBlank:
if (is_blank) {
return ValidationError::BlankInputNotAllowed;
}
if (is_empty) {
return ValidationError::EmptyInputNotAllowed;
}
break;
case AcceptedInput::NotBlank:
if (is_blank) {
return ValidationError::BlankInputNotAllowed;
}
break;
case AcceptedInput::NotEmpty:
if (is_empty) {
return ValidationError::EmptyInputNotAllowed;
}
break;
case AcceptedInput::Anything:
return ValidationError::None;
default:
// TODO(jroweboy): What does hardware do in this case?
LOG_CRITICAL(Frontend, "Application requested unknown validation method. Method: {}",
static_cast<u32>(config.accept_mode));
UNREACHABLE();
}
return ValidationError::None;
}
ValidationError SoftwareKeyboard::ValidateButton(u8 button) const {
switch (config.button_config) {
case ButtonConfig::None:
return ValidationError::None;
case ButtonConfig::Single:
if (button != 0) {
return ValidationError::ButtonOutOfRange;
}
break;
case ButtonConfig::Dual:
if (button > 1) {
return ValidationError::ButtonOutOfRange;
}
break;
case ButtonConfig::Triple:
if (button > 2) {
return ValidationError::ButtonOutOfRange;
}
break;
default:
UNREACHABLE();
}
return ValidationError::None;
}
ValidationError SoftwareKeyboard::Finalize(const std::string& text, u8 button) {
ValidationError error;
if ((error = ValidateInput(text)) != ValidationError::None) {
return error;
}
if ((error = ValidateButton(button)) != ValidationError::None) {
return error;
}
data = {text, button};
}
void DefaultKeyboard::Setup(const Frontend::KeyboardConfig* config) {
SoftwareKeyboard::Setup(config);
std::string username = Common::UTF16ToUTF8(Service::CFG::GetCurrentModule()->GetUsername());
switch (this->config.button_config) {
case ButtonConfig::None:
case ButtonConfig::Single:
Finalize(username, 0);
break;
case ButtonConfig::Dual:
Finalize(username, 1);
break;
case ButtonConfig::Triple:
Finalize(username, 2);
break;
default:
UNREACHABLE();
}
}
void RegisterSoftwareKeyboard(std::shared_ptr<SoftwareKeyboard> applet) {
Core::System::GetInstance().RegisterSoftwareKeyboard(applet);
}
std::shared_ptr<SoftwareKeyboard> GetRegisteredSoftwareKeyboard() {
return Core::System::GetInstance().GetSoftwareKeyboard();
}
} // namespace Frontend

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@ -0,0 +1,131 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <unordered_map>
#include <utility>
#include <vector>
#include "common/assert.h"
namespace Frontend {
enum class AcceptedInput {
Anything, /// All inputs are accepted.
NotEmpty, /// Empty inputs are not accepted.
NotEmptyAndNotBlank, /// Empty or blank inputs (consisting solely of whitespace) are not
/// accepted.
NotBlank, /// Blank inputs (consisting solely of whitespace) are not accepted, but empty
/// inputs are.
FixedLength, /// The input must have a fixed length (specified by maxTextLength in
/// swkbdInit).
};
enum class ButtonConfig {
Single, /// Ok button
Dual, /// Cancel | Ok buttons
Triple, /// Cancel | I Forgot | Ok buttons
None, /// No button (returned by swkbdInputText in special cases)
};
/// Default English button text mappings. Frontends may need to copy this to internationalize it.
constexpr char BUTTON_OKAY[] = "Ok";
constexpr char BUTTON_CANCEL[] = "Cancel";
constexpr char BUTTON_FORGOT[] = "I Forgot";
/// Configuration thats relevent to frontend implementation of applets. Anything missing that we
/// later learn is needed can be added here and filled in by the backend HLE applet
struct KeyboardConfig {
ButtonConfig button_config;
AcceptedInput accept_mode; /// What kinds of input are accepted (blank/empty/fixed width)
bool multiline_mode; /// True if the keyboard accepts multiple lines of input
u16 max_text_length; /// Maximum number of letters allowed if its a text input
u16 max_digits; /// Maximum number of numbers allowed if its a number input
std::string hint_text; /// Displayed in the field as a hint before
bool has_custom_button_text; /// If true, use the button_text instead
std::vector<std::string> button_text; /// Contains the button text that the caller provides
struct Filters {
bool prevent_digit; /// Disallow the use of more than a certain number of digits
/// TODO: how many is a certain number
bool prevent_at; /// Disallow the use of the @ sign.
bool prevent_percent; /// Disallow the use of the % sign.
bool prevent_backslash; /// Disallow the use of the \ sign.
bool prevent_profanity; /// Disallow profanity using Nintendo's profanity filter.
bool enable_callback; /// Use a callback in order to check the input.
};
Filters filters;
};
struct KeyboardData {
std::string text;
u8 button{};
};
enum class ValidationError {
None,
// Button Selection
ButtonOutOfRange,
// Configured Filters
DigitNotAllowed,
AtSignNotAllowed,
PercentNotAllowed,
BackslashNotAllowed,
ProfanityNotAllowed,
CallbackFailed,
// Allowed Input Type
FixedLengthRequired,
MaxLengthExceeded,
BlankInputNotAllowed,
EmptyInputNotAllowed,
};
class SoftwareKeyboard {
public:
virtual void Setup(const KeyboardConfig* config) {
this->config = KeyboardConfig(*config);
}
const KeyboardData* ReceiveData() {
return &data;
}
/**
* Validates if the provided string breaks any of the filter rules. This is meant to be called
* whenever the user input changes to check to see if the new input is valid. Frontends can
* decide if they want to check the input continuously or once before submission
*/
ValidationError ValidateFilters(const std::string& input) const;
/**
* Validates the the provided string doesn't break any extra rules like "input must not be
* empty". This will be called by Finalize but can be called earlier if the frontend needs
*/
ValidationError ValidateInput(const std::string& input) const;
/**
* Verifies that the selected button is valid. This should be used as the last check before
* closing.
*/
ValidationError ValidateButton(u8 button) const;
/**
* Runs all validation phases. If successful, stores the data so that the HLE applet in core can
* send this to the calling application
*/
ValidationError Finalize(const std::string& text, u8 button);
protected:
KeyboardConfig config;
KeyboardData data;
};
class DefaultKeyboard final : public SoftwareKeyboard {
public:
void Setup(const KeyboardConfig* config) override;
};
void RegisterSoftwareKeyboard(std::shared_ptr<SoftwareKeyboard> applet);
std::shared_ptr<SoftwareKeyboard> GetRegisteredSoftwareKeyboard();
} // namespace Frontend

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <string>
#include "common/assert.h"
@ -69,22 +70,51 @@ ResultCode SoftwareKeyboard::StartImpl(Service::APT::AppletStartupParameter cons
DrawScreenKeyboard();
using namespace Frontend;
frontend_applet = GetRegisteredSoftwareKeyboard();
if (frontend_applet) {
KeyboardConfig frontend_config = ToFrontendConfig(config);
frontend_applet->Setup(&frontend_config);
}
is_running = true;
return RESULT_SUCCESS;
}
void SoftwareKeyboard::Update() {
// TODO(Subv): Handle input using the touch events from the HID module
// TODO(Subv): Remove this hardcoded text
std::u16string text = Common::UTF8ToUTF16("Citra");
using namespace Frontend;
KeyboardData data(*frontend_applet->ReceiveData());
std::u16string text = Common::UTF8ToUTF16(data.text);
memcpy(text_memory->GetPointer(), text.c_str(), text.length() * sizeof(char16_t));
switch (config.num_buttons_m1) {
case SoftwareKeyboardButtonConfig::SingleButton:
config.return_code = SoftwareKeyboardResult::D0Click;
break;
case SoftwareKeyboardButtonConfig::DualButton:
if (data.button == 0)
config.return_code = SoftwareKeyboardResult::D1Click0;
else
config.return_code = SoftwareKeyboardResult::D1Click1;
break;
case SoftwareKeyboardButtonConfig::TripleButton:
if (data.button == 0)
config.return_code = SoftwareKeyboardResult::D2Click0;
else if (data.button == 1)
config.return_code = SoftwareKeyboardResult::D2Click1;
else
config.return_code = SoftwareKeyboardResult::D2Click2;
break;
case SoftwareKeyboardButtonConfig::NoButton:
// TODO: find out what is actually returned
config.return_code = SoftwareKeyboardResult::None;
break;
default:
LOG_CRITICAL(Applet_SWKBD, "Unknown button config {}",
static_cast<int>(config.num_buttons_m1));
UNREACHABLE();
}
// TODO(Subv): Ask for input and write it to the shared memory
// TODO(Subv): Find out what are the possible values for the return code,
// some games seem to check for a hardcoded 2
config.return_code = 2;
config.text_length = 6;
config.text_length = static_cast<u16>(text.size());
config.text_offset = 0;
// TODO(Subv): We're finalizing the applet immediately after it's started,
@ -93,13 +123,7 @@ void SoftwareKeyboard::Update() {
}
void SoftwareKeyboard::DrawScreenKeyboard() {
auto bottom_screen = Service::GSP::GetFrameBufferInfo(0, 1);
auto info = bottom_screen->framebuffer_info[bottom_screen->index];
// TODO(Subv): Draw the HLE keyboard, for now just zero-fill the framebuffer
Memory::ZeroBlock(info.address_left, info.stride * 320);
Service::GSP::SetBufferSwap(1, info);
// TODO(Subv): Draw the HLE keyboard, for now just do nothing
}
void SoftwareKeyboard::Finalize() {
@ -114,5 +138,44 @@ void SoftwareKeyboard::Finalize() {
is_running = false;
}
Frontend::KeyboardConfig SoftwareKeyboard::ToFrontendConfig(
const SoftwareKeyboardConfig& config) const {
using namespace Frontend;
KeyboardConfig frontend_config;
frontend_config.button_config = static_cast<ButtonConfig>(config.num_buttons_m1);
frontend_config.accept_mode = static_cast<AcceptedInput>(config.valid_input);
frontend_config.multiline_mode = config.multiline;
frontend_config.max_text_length = config.max_text_length;
frontend_config.max_digits = config.max_digits;
std::u16string buffer(config.hint_text.size(), 0);
std::memcpy(buffer.data(), config.hint_text.data(), config.hint_text.size() * sizeof(u16));
frontend_config.hint_text = Common::UTF16ToUTF8(buffer);
frontend_config.has_custom_button_text =
!std::all_of(config.button_text.begin(), config.button_text.end(),
[](std::array<u16, HLE::Applets::MAX_BUTTON_TEXT_LEN + 1> x) {
return std::all_of(x.begin(), x.end(), [](u16 x) { return x == 0; });
});
if (frontend_config.has_custom_button_text) {
for (const auto& text : config.button_text) {
buffer.resize(text.size());
std::memcpy(buffer.data(), text.data(), text.size() * sizeof(u16));
frontend_config.button_text.push_back(Common::UTF16ToUTF8(buffer));
}
}
frontend_config.filters.prevent_digit =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Digits);
frontend_config.filters.prevent_at =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::At);
frontend_config.filters.prevent_percent =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Percent);
frontend_config.filters.prevent_backslash =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Backslash);
frontend_config.filters.prevent_profanity =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Profanity);
frontend_config.filters.enable_callback =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Callback);
return frontend_config;
}
} // namespace Applets
} // namespace HLE

View file

@ -6,6 +6,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/frontend/applets/swkbd.h"
#include "core/hle/applets/applet.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/shared_memory.h"
@ -15,33 +16,156 @@
namespace HLE {
namespace Applets {
/// Maximum number of buttons that can be in the keyboard.
constexpr int MAX_BUTTON = 3;
/// Maximum button text length, in UTF-16 code units.
constexpr int MAX_BUTTON_TEXT_LEN = 16;
/// Maximum hint text length, in UTF-16 code units.
constexpr int MAX_HINT_TEXT_LEN = 64;
/// Maximum filter callback error message length, in UTF-16 code units.
constexpr int MAX_CALLBACK_MSG_LEN = 256;
/// Keyboard types
enum class SoftwareKeyboardType : u32 {
Normal, ///< Normal keyboard with several pages (QWERTY/accents/symbol/mobile)
QWERTY, ///< QWERTY keyboard only.
NumPad, ///< Number pad.
Western, ///< On JPN systems, a text keyboard without Japanese input capabilities,
/// otherwise same as SWKBD_TYPE_NORMAL.
};
/// Keyboard dialog buttons.
enum class SoftwareKeyboardButtonConfig : u32 {
SingleButton, ///< Ok button
DualButton, ///< Cancel | Ok buttons
TripleButton, ///< Cancel | I Forgot | Ok buttons
NoButton, ///< No button (returned by swkbdInputText in special cases)
};
/// Accepted input types.
enum class SoftwareKeyboardValidInput : u32 {
Anything, ///< All inputs are accepted.
NotEmpty, ///< Empty inputs are not accepted.
NotEmptyNotBlank, ///< Empty or blank inputs (consisting solely of whitespace) are not
/// accepted.
NotBlank, ///< Blank inputs (consisting solely of whitespace) are not accepted, but empty
/// inputs are.
FixedLen, ///< The input must have a fixed length (specified by maxTextLength in
/// swkbdInit).
};
/// Keyboard password modes.
enum class SoftwareKeyboardPasswordMode : u32 {
None, ///< Characters are not concealed.
Hide, ///< Characters are concealed immediately.
HideDelay, ///< Characters are concealed a second after they've been typed.
};
/// Keyboard input filtering flags. Allows the caller to specify what input is explicitly not
/// allowed
namespace SoftwareKeyboardFilter {
enum Filter {
Digits = 1, ///< Disallow the use of more than a certain number of digits (0 or more)
At = 1 << 1, ///< Disallow the use of the @ sign.
Percent = 1 << 2, ///< Disallow the use of the % sign.
Backslash = 1 << 3, ///< Disallow the use of the \ sign.
Profanity = 1 << 4, ///< Disallow profanity using Nintendo's profanity filter.
Callback = 1 << 5, ///< Use a callback in order to check the input.
};
} // namespace SoftwareKeyboardFilter
/// Keyboard features.
namespace SoftwareKeyboardFeature {
enum Feature {
Parental = 1, ///< Parental PIN mode.
DarkenTopScreen = 1 << 1, ///< Darken the top screen when the keyboard is shown.
PredictiveInput =
1 << 2, ///< Enable predictive input (necessary for Kanji input in JPN systems).
Multiline = 1 << 3, ///< Enable multiline input.
FixedWidth = 1 << 4, ///< Enable fixed-width mode.
AllowHome = 1 << 5, ///< Allow the usage of the HOME button.
AllowReset = 1 << 6, ///< Allow the usage of a software-reset combination.
AllowPower = 1 << 7, ///< Allow the usage of the POWER button.
DefaultQWERTY = 1 << 9, ///< Default to the QWERTY page when the keyboard is shown.
};
} // namespace SoftwareKeyboardFeature
/// Keyboard filter callback return values.
enum class SoftwareKeyboardCallbackResult : u32 {
OK, ///< Specifies that the input is valid.
Close, ///< Displays an error message, then closes the keyboard.
Continue, ///< Displays an error message and continues displaying the keyboard.
};
/// Keyboard return values.
enum class SoftwareKeyboardResult : s32 {
None = -1, ///< Dummy/unused.
InvalidInput = -2, ///< Invalid parameters to swkbd.
OutOfMem = -3, ///< Out of memory.
D0Click = 0, ///< The button was clicked in 1-button dialogs.
D1Click0, ///< The left button was clicked in 2-button dialogs.
D1Click1, ///< The right button was clicked in 2-button dialogs.
D2Click0, ///< The left button was clicked in 3-button dialogs.
D2Click1, ///< The middle button was clicked in 3-button dialogs.
D2Click2, ///< The right button was clicked in 3-button dialogs.
HomePressed = 10, ///< The HOME button was pressed.
ResetPressed, ///< The soft-reset key combination was pressed.
PowerPressed, ///< The POWER button was pressed.
ParentalOK = 20, ///< The parental PIN was verified successfully.
ParentalFail, ///< The parental PIN was incorrect.
BannedInput = 30, ///< The filter callback returned SoftwareKeyboardCallback::CLOSE.
};
struct SoftwareKeyboardConfig {
INSERT_PADDING_WORDS(0x8);
u16 max_text_length; ///< Maximum length of the input text
INSERT_PADDING_BYTES(0x6E);
char16_t display_text[65]; ///< Text to display when asking the user for input
INSERT_PADDING_BYTES(0xE);
u32 default_text_offset; ///< Offset of the default text in the output SharedMemory
INSERT_PADDING_WORDS(0x3);
SoftwareKeyboardType type;
SoftwareKeyboardButtonConfig num_buttons_m1;
SoftwareKeyboardValidInput valid_input;
SoftwareKeyboardPasswordMode password_mode;
s32 is_parental_screen;
s32 darken_top_screen;
u32 filter_flags;
u32 save_state_flags;
u16 max_text_length;
u16 dict_word_count;
u16 max_digits;
std::array<std::array<u16, MAX_BUTTON_TEXT_LEN + 1>, MAX_BUTTON> button_text;
std::array<u16, 2> numpad_keys;
std::array<u16, MAX_HINT_TEXT_LEN + 1>
hint_text; ///< Text to display when asking the user for input
bool predictive_input;
bool multiline;
bool fixed_width;
bool allow_home;
bool allow_reset;
bool allow_power;
bool unknown;
bool default_qwerty;
std::array<bool, 4> button_submits_text;
u16 language;
u32 initial_text_offset; ///< Offset of the default text in the output SharedMemory
u32 dict_offset;
u32 initial_status_offset;
u32 initial_learning_offset;
u32 shared_memory_size; ///< Size of the SharedMemory
u32 version;
INSERT_PADDING_WORDS(0x1);
SoftwareKeyboardResult return_code;
u32 return_code; ///< Return code of the SoftwareKeyboard, usually 2, other values are unknown
INSERT_PADDING_WORDS(0x2);
u32 status_offset;
u32 learning_offset;
u32 text_offset; ///< Offset in the SharedMemory where the output text starts
u16 text_length; ///< Length in characters of the output text
INSERT_PADDING_BYTES(0x2B6);
int callback_result;
std::array<u16, MAX_CALLBACK_MSG_LEN + 1> callback_msg;
bool skip_at_check;
INSERT_PADDING_BYTES(0xAB);
};
/**
@ -71,6 +195,8 @@ public:
void Finalize();
private:
Frontend::KeyboardConfig ToFrontendConfig(const SoftwareKeyboardConfig& config) const;
/// This SharedMemory will be created when we receive the LibAppJustStarted message.
/// It holds the framebuffer info retrieved by the application with
/// GSPGPU::ImportDisplayCaptureInfo
@ -81,6 +207,8 @@ private:
/// Configuration of this instance of the SoftwareKeyboard, as received from the application
SoftwareKeyboardConfig config;
std::shared_ptr<Frontend::SoftwareKeyboard> frontend_applet;
};
} // namespace Applets
} // namespace HLE