Chin
e795692614
Clean up some warnings
2014-12-20 10:03:36 -05:00
Subv
ea9ce0fba7
Filesystem/Archives: Implemented the SaveData archive
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The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner
83e6e4ffec
FS.Archive: Clean up treatment of archives and their handles
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- Refactor FS::Archive internals to make Archive creation and lifetime
management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
Yuri Kunde Schlesner
f6153679b0
Service.FS: Do archive registration using IdCode instead of name
2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner
ca67bb7945
HLE: Rename namespaces to match move & fix initialization order
2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner
c72ccfa6db
HLE: Move kernel/archive.* to service/fs/
2014-12-16 01:08:14 -02:00
Yuri Kunde Schlesner
0600e2d8b5
Convert old logging calls to new logging macros
2014-12-13 02:08:02 -02:00
ichfly
1aa969741d
Loader: Add 3DSX support
2014-12-08 18:06:43 +01:00
Emmanuel Gil Peyrot
f5d38649c7
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
2014-11-19 09:03:07 +00:00
Lioncash
72846c418e
core: Mark some hle functions as static
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These functions are not referred to by their linkage name outside of the translation unit, so they can be marked as static.
2014-11-17 22:41:49 -05:00
Emmanuel Gil Peyrot
6b7b36a874
Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.
2014-09-17 14:35:45 +00:00
bunnei
532a9e80a0
Merge pull request #99 from archshift/ext-check
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loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
2014-09-11 00:04:36 -04:00
archshift
6e606c515f
core: Prune redundant includes
2014-09-08 17:54:14 -07:00
archshift
5472fd4d9b
Added string_util to common, small changes in loader.cpp
2014-09-08 15:43:22 -07:00
archshift
4ed24a0619
loader.cpp: improved file extension checking, made Upper/LowerStr useful
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Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
2014-09-08 15:41:58 -07:00
Lioncash
f68776ce13
ncch: Remove C-style struct typedefs
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In C++ you can simply just declare it as is.
2014-09-06 13:38:03 -04:00
Lioncash
26cd696843
ncch: inline declare some variables in LZSS_Decompress
2014-09-06 13:36:49 -04:00
bunnei
6966fdf025
Loader: Added support for loading raw BIN executables.
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- Useful for debugging homebrew
Qt: Updated GUI to support loading .bin files.
2014-08-28 17:51:49 -04:00
bunnei
b70c4fb48e
NCCH: Updated ExeFS memory allocation to be safer.
2014-07-04 20:37:51 -04:00
bunnei
1099d83455
Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as "override".
2014-07-04 20:37:50 -04:00
bunnei
2d734bb6c5
Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS classes as "final"
2014-07-04 20:37:49 -04:00
bunnei
2c62d92551
Loader: Updated read methods to be const
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- Required "file" handle to be made local and explicitly opened/closed as needed
2014-07-04 20:37:49 -04:00
bunnei
17a6148f9d
FileSys: Added preliminary support for applications reading the RomFS archive.
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Archive: Fixed brace ugliness for neobrain :)
FS: Commented out unused local variables to prevent warnings.
...But keeping them here for future use.
archive_romfs: Removed unused #include.
2014-07-04 20:37:45 -04:00
bunnei
d8da707bb9
Loader: Refactored interface such that data is no longer stored by loader.
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NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
2014-06-27 17:49:01 -04:00
bunnei
a7f1c54490
Loader: Refactored loading functions to only read data from binary if called.
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NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
2014-06-24 19:30:08 -04:00
bunnei
cedc28dcc6
ELF: Refactored LoadInto(..) to use memcpy, removed unnecessary code.
2014-06-24 19:30:07 -04:00
bunnei
62b444cd17
Loader: Refactored use of const.
2014-06-24 19:30:06 -04:00
bunnei
a8c4648520
NCCH: Added RomFS loading.
2014-06-24 19:30:06 -04:00
bunnei
3da2bc6830
NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.
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Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
2014-06-24 19:30:05 -04:00
bunnei
7889cafc76
Loader: Implemented AppLoader interface for abstracting application loading.
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- Various cleanups/refactorings to Loader, ELF, and NCCH modules.
- Added AppLoader interface to ELF and NCCH.
- Updated Qt/GLFW frontends to check AppLoader ResultStatus.
NCCH: Removed extra qualification typos.
Loader: Removed unnecessary #include's.
NCCH: Improved readability of memcmp statements.
NCCH: Added missing space.
Elf: Removed unnecessary usage of unique_ptr.
Loader: Removed unnecessary usage of unique_ptr.
2014-06-24 19:29:58 -04:00
bunnei
79a48082e2
NCCH: Changed decompression to load .code directly into memory rather than an intermediate buffer.
2014-06-17 06:30:14 -04:00
bunnei
c144ed5058
Elf: Removed unused macros, changed #include of "common.h" to just "common_types.h".
2014-06-17 06:23:46 -04:00
bunnei
13bdaa6c60
Loader: Cleaned up and removed unused code, refactored ELF namespace.
2014-06-16 23:43:33 -04:00
bunnei
1da361c7ab
Elf: Renamed modules to be consistent with new loader naming, fixed tabs -> spaces.
2014-06-16 23:43:32 -04:00
bunnei
3577dd027d
Loader: Added support for booting NCCH executables.
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NCCH: Fixed typo in printing NCCH filename.
2014-06-16 23:43:29 -04:00
bunnei
0aca202ae9
Loader: Moved elf and loader modules to a "loader" subdirectory.
2014-06-16 18:03:13 -04:00