yuzu/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp

42 lines
1.4 KiB
C++
Raw Normal View History

2021-02-08 05:54:35 +00:00
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
namespace Shader::Backend::SPIRV {
2021-03-08 03:01:22 +00:00
Id EmitSelectU1(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U1, cond, true_value, false_value);
}
Id EmitSelectU8(EmitContext&, Id, Id, Id) {
2021-02-08 05:54:35 +00:00
throw NotImplementedException("SPIR-V Instruction");
}
Id EmitSelectU16(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U16, cond, true_value, false_value);
2021-02-08 05:54:35 +00:00
}
Id EmitSelectU32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U32[1], cond, true_value, false_value);
2021-02-08 05:54:35 +00:00
}
Id EmitSelectU64(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U64, cond, true_value, false_value);
}
Id EmitSelectF16(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.F16[1], cond, true_value, false_value);
}
Id EmitSelectF32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.F32[1], cond, true_value, false_value);
2021-02-08 05:54:35 +00:00
}
2021-03-21 23:28:37 +00:00
Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.F64[1], cond, true_value, false_value);
}
2021-02-08 05:54:35 +00:00
} // namespace Shader::Backend::SPIRV