321 lines
8.9 KiB
C++
321 lines
8.9 KiB
C++
|
// Copyright 2021 yuzu Emulator Project
|
||
|
// Licensed under GPLv2+
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#include <cstring>
|
||
|
#include <regex>
|
||
|
#include <fmt/format.h>
|
||
|
|
||
|
#include "common/fs/file.h"
|
||
|
#include "common/fs/fs_types.h"
|
||
|
#include "common/fs/path_util.h"
|
||
|
#include "common/logging/log.h"
|
||
|
#include "common/settings.h"
|
||
|
#include "input_common/drivers/tas_input.h"
|
||
|
|
||
|
namespace InputCommon::TasInput {
|
||
|
|
||
|
enum TasAxes : u8 {
|
||
|
StickX,
|
||
|
StickY,
|
||
|
SubstickX,
|
||
|
SubstickY,
|
||
|
Undefined,
|
||
|
};
|
||
|
|
||
|
// Supported keywords and buttons from a TAS file
|
||
|
constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
|
||
|
std::pair{"KEY_A", TasButton::BUTTON_A},
|
||
|
{"KEY_B", TasButton::BUTTON_B},
|
||
|
{"KEY_X", TasButton::BUTTON_X},
|
||
|
{"KEY_Y", TasButton::BUTTON_Y},
|
||
|
{"KEY_LSTICK", TasButton::STICK_L},
|
||
|
{"KEY_RSTICK", TasButton::STICK_R},
|
||
|
{"KEY_L", TasButton::TRIGGER_L},
|
||
|
{"KEY_R", TasButton::TRIGGER_R},
|
||
|
{"KEY_PLUS", TasButton::BUTTON_PLUS},
|
||
|
{"KEY_MINUS", TasButton::BUTTON_MINUS},
|
||
|
{"KEY_DLEFT", TasButton::BUTTON_LEFT},
|
||
|
{"KEY_DUP", TasButton::BUTTON_UP},
|
||
|
{"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
|
||
|
{"KEY_DDOWN", TasButton::BUTTON_DOWN},
|
||
|
{"KEY_SL", TasButton::BUTTON_SL},
|
||
|
{"KEY_SR", TasButton::BUTTON_SR},
|
||
|
{"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
|
||
|
{"KEY_HOME", TasButton::BUTTON_HOME},
|
||
|
{"KEY_ZL", TasButton::TRIGGER_ZL},
|
||
|
{"KEY_ZR", TasButton::TRIGGER_ZR},
|
||
|
};
|
||
|
|
||
|
Tas::Tas(const std::string input_engine_) : InputCommon::InputEngine(input_engine_) {
|
||
|
for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) {
|
||
|
PadIdentifier identifier{
|
||
|
.guid = Common::UUID{},
|
||
|
.port = player_index,
|
||
|
.pad = 0,
|
||
|
};
|
||
|
PreSetController(identifier);
|
||
|
}
|
||
|
ClearInput();
|
||
|
if (!Settings::values.tas_enable) {
|
||
|
needs_reset = true;
|
||
|
return;
|
||
|
}
|
||
|
LoadTasFiles();
|
||
|
}
|
||
|
|
||
|
Tas::~Tas() {
|
||
|
Stop();
|
||
|
};
|
||
|
|
||
|
void Tas::LoadTasFiles() {
|
||
|
script_length = 0;
|
||
|
for (size_t i = 0; i < commands.size(); i++) {
|
||
|
LoadTasFile(i);
|
||
|
if (commands[i].size() > script_length) {
|
||
|
script_length = commands[i].size();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Tas::LoadTasFile(size_t player_index) {
|
||
|
if (!commands[player_index].empty()) {
|
||
|
commands[player_index].clear();
|
||
|
}
|
||
|
std::string file =
|
||
|
Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
|
||
|
fmt::format("script0-{}.txt", player_index + 1),
|
||
|
Common::FS::FileType::BinaryFile);
|
||
|
std::stringstream command_line(file);
|
||
|
std::string line;
|
||
|
int frame_no = 0;
|
||
|
while (std::getline(command_line, line, '\n')) {
|
||
|
if (line.empty()) {
|
||
|
continue;
|
||
|
}
|
||
|
std::smatch m;
|
||
|
|
||
|
std::stringstream linestream(line);
|
||
|
std::string segment;
|
||
|
std::vector<std::string> seglist;
|
||
|
|
||
|
while (std::getline(linestream, segment, ' ')) {
|
||
|
seglist.push_back(segment);
|
||
|
}
|
||
|
|
||
|
if (seglist.size() < 4) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
while (frame_no < std::stoi(seglist.at(0))) {
|
||
|
commands[player_index].push_back({});
|
||
|
frame_no++;
|
||
|
}
|
||
|
|
||
|
TASCommand command = {
|
||
|
.buttons = ReadCommandButtons(seglist.at(1)),
|
||
|
.l_axis = ReadCommandAxis(seglist.at(2)),
|
||
|
.r_axis = ReadCommandAxis(seglist.at(3)),
|
||
|
};
|
||
|
commands[player_index].push_back(command);
|
||
|
frame_no++;
|
||
|
}
|
||
|
LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
|
||
|
}
|
||
|
|
||
|
void Tas::WriteTasFile(std::u8string file_name) {
|
||
|
std::string output_text;
|
||
|
for (size_t frame = 0; frame < record_commands.size(); frame++) {
|
||
|
const TASCommand& line = record_commands[frame];
|
||
|
output_text += fmt::format("{} {} {} {} {}\n", frame, WriteCommandButtons(line.buttons),
|
||
|
WriteCommandAxis(line.l_axis), WriteCommandAxis(line.r_axis));
|
||
|
}
|
||
|
const auto bytes_written = Common::FS::WriteStringToFile(
|
||
|
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
|
||
|
Common::FS::FileType::TextFile, output_text);
|
||
|
if (bytes_written == output_text.size()) {
|
||
|
LOG_INFO(Input, "TAS file written to file!");
|
||
|
} else {
|
||
|
LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
|
||
|
output_text.size());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Tas::RecordInput(u32 buttons, TasAnalog left_axis, TasAnalog right_axis) {
|
||
|
last_input = {
|
||
|
.buttons = buttons,
|
||
|
.l_axis = FlipAxisY(left_axis),
|
||
|
.r_axis = FlipAxisY(right_axis),
|
||
|
};
|
||
|
}
|
||
|
|
||
|
TasAnalog Tas::FlipAxisY(TasAnalog old) {
|
||
|
return {
|
||
|
.x = old.x,
|
||
|
.y = -old.y,
|
||
|
};
|
||
|
}
|
||
|
|
||
|
std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
|
||
|
TasState state;
|
||
|
if (is_recording) {
|
||
|
return {TasState::Recording, 0, record_commands.size()};
|
||
|
}
|
||
|
|
||
|
if (is_running) {
|
||
|
state = TasState::Running;
|
||
|
} else {
|
||
|
state = TasState::Stopped;
|
||
|
}
|
||
|
|
||
|
return {state, current_command, script_length};
|
||
|
}
|
||
|
|
||
|
void Tas::UpdateThread() {
|
||
|
if (!Settings::values.tas_enable) {
|
||
|
if (is_running) {
|
||
|
Stop();
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (is_recording) {
|
||
|
record_commands.push_back(last_input);
|
||
|
}
|
||
|
if (needs_reset) {
|
||
|
current_command = 0;
|
||
|
needs_reset = false;
|
||
|
LoadTasFiles();
|
||
|
LOG_DEBUG(Input, "tas_reset done");
|
||
|
}
|
||
|
|
||
|
if (!is_running) {
|
||
|
ClearInput();
|
||
|
return;
|
||
|
}
|
||
|
if (current_command < script_length) {
|
||
|
LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
|
||
|
size_t frame = current_command++;
|
||
|
for (size_t player_index = 0; player_index < commands.size(); player_index++) {
|
||
|
TASCommand command{};
|
||
|
if (frame < commands[player_index].size()) {
|
||
|
command = commands[player_index][frame];
|
||
|
}
|
||
|
|
||
|
PadIdentifier identifier{
|
||
|
.guid = Common::UUID{},
|
||
|
.port = player_index,
|
||
|
.pad = 0,
|
||
|
};
|
||
|
for (std::size_t i = 0; i < sizeof(command.buttons); ++i) {
|
||
|
const bool button_status = (command.buttons & (1U << i)) != 0;
|
||
|
const int button = static_cast<int>(i);
|
||
|
SetButton(identifier, button, button_status);
|
||
|
}
|
||
|
SetAxis(identifier, TasAxes::StickX, command.l_axis.x);
|
||
|
SetAxis(identifier, TasAxes::StickY, command.l_axis.y);
|
||
|
SetAxis(identifier, TasAxes::SubstickX, command.r_axis.x);
|
||
|
SetAxis(identifier, TasAxes::SubstickY, command.r_axis.y);
|
||
|
}
|
||
|
} else {
|
||
|
is_running = Settings::values.tas_loop.GetValue();
|
||
|
current_command = 0;
|
||
|
ClearInput();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Tas::ClearInput() {
|
||
|
ResetButtonState();
|
||
|
ResetAnalogState();
|
||
|
}
|
||
|
|
||
|
TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
|
||
|
std::stringstream linestream(line);
|
||
|
std::string segment;
|
||
|
std::vector<std::string> seglist;
|
||
|
|
||
|
while (std::getline(linestream, segment, ';')) {
|
||
|
seglist.push_back(segment);
|
||
|
}
|
||
|
|
||
|
const float x = std::stof(seglist.at(0)) / 32767.0f;
|
||
|
const float y = std::stof(seglist.at(1)) / 32767.0f;
|
||
|
|
||
|
return {x, y};
|
||
|
}
|
||
|
|
||
|
u32 Tas::ReadCommandButtons(const std::string& data) const {
|
||
|
std::stringstream button_text(data);
|
||
|
std::string line;
|
||
|
u32 buttons = 0;
|
||
|
while (std::getline(button_text, line, ';')) {
|
||
|
for (auto [text, tas_button] : text_to_tas_button) {
|
||
|
if (text == line) {
|
||
|
buttons |= static_cast<u32>(tas_button);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return buttons;
|
||
|
}
|
||
|
|
||
|
std::string Tas::WriteCommandButtons(u32 buttons) const {
|
||
|
std::string returns = "";
|
||
|
for (auto [text_button, tas_button] : text_to_tas_button) {
|
||
|
if ((buttons & static_cast<u32>(tas_button)) != 0)
|
||
|
returns += fmt::format("{};", text_button.substr(4));
|
||
|
}
|
||
|
return returns.empty() ? "NONE" : returns.substr(2);
|
||
|
}
|
||
|
|
||
|
std::string Tas::WriteCommandAxis(TasAnalog analog) const {
|
||
|
return fmt::format("{};{}", analog.x * 32767, analog.y * 32767);
|
||
|
}
|
||
|
|
||
|
void Tas::StartStop() {
|
||
|
if (!Settings::values.tas_enable) {
|
||
|
return;
|
||
|
}
|
||
|
if (is_running) {
|
||
|
Stop();
|
||
|
} else {
|
||
|
is_running = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Tas::Stop() {
|
||
|
is_running = false;
|
||
|
}
|
||
|
|
||
|
void Tas::Reset() {
|
||
|
if (!Settings::values.tas_enable) {
|
||
|
return;
|
||
|
}
|
||
|
needs_reset = true;
|
||
|
}
|
||
|
|
||
|
bool Tas::Record() {
|
||
|
if (!Settings::values.tas_enable) {
|
||
|
return true;
|
||
|
}
|
||
|
is_recording = !is_recording;
|
||
|
return is_recording;
|
||
|
}
|
||
|
|
||
|
void Tas::SaveRecording(bool overwrite_file) {
|
||
|
if (is_recording) {
|
||
|
return;
|
||
|
}
|
||
|
if (record_commands.empty()) {
|
||
|
return;
|
||
|
}
|
||
|
WriteTasFile(u8"record.txt");
|
||
|
if (overwrite_file) {
|
||
|
WriteTasFile(u8"script0-1.txt");
|
||
|
}
|
||
|
needs_reset = true;
|
||
|
record_commands.clear();
|
||
|
}
|
||
|
|
||
|
} // namespace InputCommon::TasInput
|