Close reference to TimeZoneBinary on game close

This commit is contained in:
Kelebek1 2024-02-17 15:59:09 +00:00
parent c7588c042b
commit 34fb14ec9a
2 changed files with 5 additions and 0 deletions

View file

@ -186,6 +186,10 @@ TimeManager::TimeManager(Core::System& system)
} }
} }
TimeManager::~TimeManager() {
ResetTimeZoneBinary();
}
Result TimeManager::SetupStandardSteadyClockCore() { Result TimeManager::SetupStandardSteadyClockCore() {
Common::UUID external_clock_source_id{}; Common::UUID external_clock_source_id{};
auto res = m_set_sys->GetExternalSteadyClockSourceId(&external_clock_source_id); auto res = m_set_sys->GetExternalSteadyClockSourceId(&external_clock_source_id);

View file

@ -26,6 +26,7 @@ namespace Service::Glue::Time {
class TimeManager { class TimeManager {
public: public:
explicit TimeManager(Core::System& system); explicit TimeManager(Core::System& system);
~TimeManager();
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys; std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;