Merge pull request #6563 from ReinUsesLisp/thread-worker
common: Add stateful thread worker and unique function utilities
This commit is contained in:
commit
975a7b3a78
6 changed files with 266 additions and 67 deletions
|
@ -180,7 +180,6 @@ add_library(common STATIC
|
||||||
thread.cpp
|
thread.cpp
|
||||||
thread.h
|
thread.h
|
||||||
thread_queue_list.h
|
thread_queue_list.h
|
||||||
thread_worker.cpp
|
|
||||||
thread_worker.h
|
thread_worker.h
|
||||||
threadsafe_queue.h
|
threadsafe_queue.h
|
||||||
time_zone.cpp
|
time_zone.cpp
|
||||||
|
@ -188,6 +187,7 @@ add_library(common STATIC
|
||||||
tiny_mt.h
|
tiny_mt.h
|
||||||
tree.h
|
tree.h
|
||||||
uint128.h
|
uint128.h
|
||||||
|
unique_function.h
|
||||||
uuid.cpp
|
uuid.cpp
|
||||||
uuid.h
|
uuid.h
|
||||||
vector_math.h
|
vector_math.h
|
||||||
|
|
|
@ -1,58 +0,0 @@
|
||||||
// Copyright 2020 yuzu emulator team
|
|
||||||
// Licensed under GPLv2 or any later version
|
|
||||||
// Refer to the license.txt file included.
|
|
||||||
|
|
||||||
#include "common/thread.h"
|
|
||||||
#include "common/thread_worker.h"
|
|
||||||
|
|
||||||
namespace Common {
|
|
||||||
|
|
||||||
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
|
|
||||||
for (std::size_t i = 0; i < num_workers; ++i)
|
|
||||||
threads.emplace_back([this, thread_name{std::string{name}}] {
|
|
||||||
Common::SetCurrentThreadName(thread_name.c_str());
|
|
||||||
|
|
||||||
// Wait for first request
|
|
||||||
{
|
|
||||||
std::unique_lock lock{queue_mutex};
|
|
||||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
|
||||||
}
|
|
||||||
|
|
||||||
while (true) {
|
|
||||||
std::function<void()> task;
|
|
||||||
|
|
||||||
{
|
|
||||||
std::unique_lock lock{queue_mutex};
|
|
||||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
|
||||||
if (stop || requests.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
task = std::move(requests.front());
|
|
||||||
requests.pop();
|
|
||||||
}
|
|
||||||
|
|
||||||
task();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
ThreadWorker::~ThreadWorker() {
|
|
||||||
{
|
|
||||||
std::unique_lock lock{queue_mutex};
|
|
||||||
stop = true;
|
|
||||||
}
|
|
||||||
condition.notify_all();
|
|
||||||
for (std::thread& thread : threads) {
|
|
||||||
thread.join();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ThreadWorker::QueueWork(std::function<void()>&& work) {
|
|
||||||
{
|
|
||||||
std::unique_lock lock{queue_mutex};
|
|
||||||
requests.emplace(work);
|
|
||||||
}
|
|
||||||
condition.notify_one();
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace Common
|
|
|
@ -7,24 +7,110 @@
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
|
#include <stop_token>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <thread>
|
||||||
|
#include <type_traits>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <queue>
|
#include <queue>
|
||||||
|
|
||||||
|
#include "common/thread.h"
|
||||||
|
#include "common/unique_function.h"
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
class ThreadWorker final {
|
template <class StateType = void>
|
||||||
public:
|
class StatefulThreadWorker {
|
||||||
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
|
static constexpr bool with_state = !std::is_same_v<StateType, void>;
|
||||||
~ThreadWorker();
|
|
||||||
void QueueWork(std::function<void()>&& work);
|
|
||||||
|
|
||||||
private:
|
struct DummyCallable {
|
||||||
std::vector<std::thread> threads;
|
int operator()() const noexcept {
|
||||||
std::queue<std::function<void()>> requests;
|
return 0;
|
||||||
std::mutex queue_mutex;
|
}
|
||||||
std::condition_variable condition;
|
|
||||||
std::atomic_bool stop{};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
using Task =
|
||||||
|
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
|
||||||
|
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
|
||||||
|
|
||||||
|
public:
|
||||||
|
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
|
||||||
|
: workers_queued{num_workers}, thread_name{std::move(name)} {
|
||||||
|
const auto lambda = [this, func](std::stop_token stop_token) {
|
||||||
|
Common::SetCurrentThreadName(thread_name.c_str());
|
||||||
|
{
|
||||||
|
std::conditional_t<with_state, StateType, int> state{func()};
|
||||||
|
while (!stop_token.stop_requested()) {
|
||||||
|
Task task;
|
||||||
|
{
|
||||||
|
std::unique_lock lock{queue_mutex};
|
||||||
|
if (requests.empty()) {
|
||||||
|
wait_condition.notify_all();
|
||||||
|
}
|
||||||
|
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
|
||||||
|
if (stop_token.stop_requested()) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
task = std::move(requests.front());
|
||||||
|
requests.pop();
|
||||||
|
}
|
||||||
|
if constexpr (with_state) {
|
||||||
|
task(&state);
|
||||||
|
} else {
|
||||||
|
task();
|
||||||
|
}
|
||||||
|
++work_done;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
++workers_stopped;
|
||||||
|
wait_condition.notify_all();
|
||||||
|
};
|
||||||
|
threads.reserve(num_workers);
|
||||||
|
for (size_t i = 0; i < num_workers; ++i) {
|
||||||
|
threads.emplace_back(lambda);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
StatefulThreadWorker& operator=(const StatefulThreadWorker&) = delete;
|
||||||
|
StatefulThreadWorker(const StatefulThreadWorker&) = delete;
|
||||||
|
|
||||||
|
StatefulThreadWorker& operator=(StatefulThreadWorker&&) = delete;
|
||||||
|
StatefulThreadWorker(StatefulThreadWorker&&) = delete;
|
||||||
|
|
||||||
|
void QueueWork(Task work) {
|
||||||
|
{
|
||||||
|
std::unique_lock lock{queue_mutex};
|
||||||
|
requests.emplace(std::move(work));
|
||||||
|
++work_scheduled;
|
||||||
|
}
|
||||||
|
condition.notify_one();
|
||||||
|
}
|
||||||
|
|
||||||
|
void WaitForRequests(std::stop_token stop_token = {}) {
|
||||||
|
std::stop_callback callback(stop_token, [this] {
|
||||||
|
for (auto& thread : threads) {
|
||||||
|
thread.request_stop();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
std::unique_lock lock{queue_mutex};
|
||||||
|
wait_condition.wait(lock, [this] {
|
||||||
|
return workers_stopped >= workers_queued || work_done >= work_scheduled;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::queue<Task> requests;
|
||||||
|
std::mutex queue_mutex;
|
||||||
|
std::condition_variable_any condition;
|
||||||
|
std::condition_variable wait_condition;
|
||||||
|
std::atomic<size_t> work_scheduled{};
|
||||||
|
std::atomic<size_t> work_done{};
|
||||||
|
std::atomic<size_t> workers_stopped{};
|
||||||
|
std::atomic<size_t> workers_queued{};
|
||||||
|
std::string thread_name;
|
||||||
|
std::vector<std::jthread> threads;
|
||||||
|
};
|
||||||
|
|
||||||
|
using ThreadWorker = StatefulThreadWorker<>;
|
||||||
|
|
||||||
} // namespace Common
|
} // namespace Common
|
||||||
|
|
62
src/common/unique_function.h
Normal file
62
src/common/unique_function.h
Normal file
|
@ -0,0 +1,62 @@
|
||||||
|
// Copyright 2021 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
|
||||||
|
/// General purpose function wrapper similar to std::function.
|
||||||
|
/// Unlike std::function, the captured values don't have to be copyable.
|
||||||
|
/// This class can be moved but not copied.
|
||||||
|
template <typename ResultType, typename... Args>
|
||||||
|
class UniqueFunction {
|
||||||
|
class CallableBase {
|
||||||
|
public:
|
||||||
|
virtual ~CallableBase() = default;
|
||||||
|
virtual ResultType operator()(Args&&...) = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename Functor>
|
||||||
|
class Callable final : public CallableBase {
|
||||||
|
public:
|
||||||
|
Callable(Functor&& functor_) : functor{std::move(functor_)} {}
|
||||||
|
~Callable() override = default;
|
||||||
|
|
||||||
|
ResultType operator()(Args&&... args) override {
|
||||||
|
return functor(std::forward<Args>(args)...);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
Functor functor;
|
||||||
|
};
|
||||||
|
|
||||||
|
public:
|
||||||
|
UniqueFunction() = default;
|
||||||
|
|
||||||
|
template <typename Functor>
|
||||||
|
UniqueFunction(Functor&& functor)
|
||||||
|
: callable{std::make_unique<Callable<Functor>>(std::move(functor))} {}
|
||||||
|
|
||||||
|
UniqueFunction& operator=(UniqueFunction&& rhs) noexcept = default;
|
||||||
|
UniqueFunction(UniqueFunction&& rhs) noexcept = default;
|
||||||
|
|
||||||
|
UniqueFunction& operator=(const UniqueFunction&) = delete;
|
||||||
|
UniqueFunction(const UniqueFunction&) = delete;
|
||||||
|
|
||||||
|
ResultType operator()(Args&&... args) const {
|
||||||
|
return (*callable)(std::forward<Args>(args)...);
|
||||||
|
}
|
||||||
|
|
||||||
|
explicit operator bool() const noexcept {
|
||||||
|
return static_cast<bool>(callable);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unique_ptr<CallableBase> callable;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Common
|
|
@ -5,6 +5,7 @@ add_executable(tests
|
||||||
common/host_memory.cpp
|
common/host_memory.cpp
|
||||||
common/param_package.cpp
|
common/param_package.cpp
|
||||||
common/ring_buffer.cpp
|
common/ring_buffer.cpp
|
||||||
|
common/unique_function.cpp
|
||||||
core/core_timing.cpp
|
core/core_timing.cpp
|
||||||
core/network/network.cpp
|
core/network/network.cpp
|
||||||
tests.cpp
|
tests.cpp
|
||||||
|
|
108
src/tests/common/unique_function.cpp
Normal file
108
src/tests/common/unique_function.cpp
Normal file
|
@ -0,0 +1,108 @@
|
||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#include <catch2/catch.hpp>
|
||||||
|
|
||||||
|
#include "common/unique_function.h"
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
struct Noisy {
|
||||||
|
Noisy() : state{"Default constructed"} {}
|
||||||
|
Noisy(Noisy&& rhs) noexcept : state{"Move constructed"} {
|
||||||
|
rhs.state = "Moved away";
|
||||||
|
}
|
||||||
|
Noisy& operator=(Noisy&& rhs) noexcept {
|
||||||
|
state = "Move assigned";
|
||||||
|
rhs.state = "Moved away";
|
||||||
|
}
|
||||||
|
Noisy(const Noisy&) : state{"Copied constructed"} {}
|
||||||
|
Noisy& operator=(const Noisy&) {
|
||||||
|
state = "Copied assigned";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string state;
|
||||||
|
};
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
TEST_CASE("UniqueFunction", "[common]") {
|
||||||
|
SECTION("Capture reference") {
|
||||||
|
int value = 0;
|
||||||
|
Common::UniqueFunction<void> func = [&value] { value = 5; };
|
||||||
|
func();
|
||||||
|
REQUIRE(value == 5);
|
||||||
|
}
|
||||||
|
SECTION("Capture pointer") {
|
||||||
|
int value = 0;
|
||||||
|
int* pointer = &value;
|
||||||
|
Common::UniqueFunction<void> func = [pointer] { *pointer = 5; };
|
||||||
|
func();
|
||||||
|
REQUIRE(value == 5);
|
||||||
|
}
|
||||||
|
SECTION("Move object") {
|
||||||
|
Noisy noisy;
|
||||||
|
REQUIRE(noisy.state == "Default constructed");
|
||||||
|
|
||||||
|
Common::UniqueFunction<void> func = [noisy = std::move(noisy)] {
|
||||||
|
REQUIRE(noisy.state == "Move constructed");
|
||||||
|
};
|
||||||
|
REQUIRE(noisy.state == "Moved away");
|
||||||
|
func();
|
||||||
|
}
|
||||||
|
SECTION("Move construct function") {
|
||||||
|
int value = 0;
|
||||||
|
Common::UniqueFunction<void> func = [&value] { value = 5; };
|
||||||
|
Common::UniqueFunction<void> new_func = std::move(func);
|
||||||
|
new_func();
|
||||||
|
REQUIRE(value == 5);
|
||||||
|
}
|
||||||
|
SECTION("Move assign function") {
|
||||||
|
int value = 0;
|
||||||
|
Common::UniqueFunction<void> func = [&value] { value = 5; };
|
||||||
|
Common::UniqueFunction<void> new_func;
|
||||||
|
new_func = std::move(func);
|
||||||
|
new_func();
|
||||||
|
REQUIRE(value == 5);
|
||||||
|
}
|
||||||
|
SECTION("Default construct then assign function") {
|
||||||
|
int value = 0;
|
||||||
|
Common::UniqueFunction<void> func;
|
||||||
|
func = [&value] { value = 5; };
|
||||||
|
func();
|
||||||
|
REQUIRE(value == 5);
|
||||||
|
}
|
||||||
|
SECTION("Pass arguments") {
|
||||||
|
int result = 0;
|
||||||
|
Common::UniqueFunction<void, int, int> func = [&result](int a, int b) { result = a + b; };
|
||||||
|
func(5, 4);
|
||||||
|
REQUIRE(result == 9);
|
||||||
|
}
|
||||||
|
SECTION("Pass arguments and return value") {
|
||||||
|
Common::UniqueFunction<int, int, int> func = [](int a, int b) { return a + b; };
|
||||||
|
REQUIRE(func(5, 4) == 9);
|
||||||
|
}
|
||||||
|
SECTION("Destructor") {
|
||||||
|
int num_destroyed = 0;
|
||||||
|
struct Foo {
|
||||||
|
Foo(int* num_) : num{num_} {}
|
||||||
|
Foo(Foo&& rhs) : num{std::exchange(rhs.num, nullptr)} {}
|
||||||
|
Foo(const Foo&) = delete;
|
||||||
|
|
||||||
|
~Foo() {
|
||||||
|
if (num) {
|
||||||
|
++*num;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int* num = nullptr;
|
||||||
|
};
|
||||||
|
Foo object{&num_destroyed};
|
||||||
|
{
|
||||||
|
Common::UniqueFunction<void> func = [object = std::move(object)] {};
|
||||||
|
REQUIRE(num_destroyed == 0);
|
||||||
|
}
|
||||||
|
REQUIRE(num_destroyed == 1);
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue