Query Cachge: Fully rework Vulkan's query cache
This commit is contained in:
parent
bdc01254a9
commit
f1a2e36711
35 changed files with 1573 additions and 355 deletions
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@ -130,13 +130,17 @@ void LogSettings() {
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log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
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}
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void UpdateGPUAccuracy() {
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values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
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}
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bool IsGPULevelExtreme() {
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return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
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return values.current_gpu_accuracy == GpuAccuracy::Extreme;
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}
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bool IsGPULevelHigh() {
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return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
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values.gpu_accuracy.GetValue() == GpuAccuracy::High;
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return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
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values.current_gpu_accuracy == GpuAccuracy::High;
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}
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bool IsFastmemEnabled() {
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@ -307,6 +307,7 @@ struct Values {
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Specialization::Default,
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true,
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true};
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GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
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SwitchableSetting<AnisotropyMode, true> max_anisotropy{
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linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
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"max_anisotropy", Category::RendererAdvanced};
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@ -522,6 +523,7 @@ struct Values {
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extern Values values;
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void UpdateGPUAccuracy();
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bool IsGPULevelExtreme();
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bool IsGPULevelHigh();
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@ -272,13 +272,20 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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if (!cpu_addr) {
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return {&slot_buffers[NULL_BUFFER_ID], 0};
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}
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const BufferId buffer_id = FindBuffer(*cpu_addr, size);
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return ObtainCPUBuffer(*cpu_addr, size, sync_info, post_op);
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}
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template <class P>
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std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(VAddr cpu_addr, u32 size,
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ObtainBufferSynchronize sync_info,
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ObtainBufferOperation post_op) {
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const BufferId buffer_id = FindBuffer(cpu_addr, size);
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Buffer& buffer = slot_buffers[buffer_id];
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// synchronize op
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switch (sync_info) {
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case ObtainBufferSynchronize::FullSynchronize:
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SynchronizeBuffer(buffer, *cpu_addr, size);
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SynchronizeBuffer(buffer, cpu_addr, size);
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break;
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default:
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break;
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@ -286,11 +293,11 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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switch (post_op) {
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case ObtainBufferOperation::MarkAsWritten:
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MarkWrittenBuffer(buffer_id, *cpu_addr, size);
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MarkWrittenBuffer(buffer_id, cpu_addr, size);
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break;
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case ObtainBufferOperation::DiscardWrite: {
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VAddr cpu_addr_start = Common::AlignDown(*cpu_addr, 64);
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VAddr cpu_addr_end = Common::AlignUp(*cpu_addr + size, 64);
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VAddr cpu_addr_start = Common::AlignDown(cpu_addr, 64);
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VAddr cpu_addr_end = Common::AlignUp(cpu_addr + size, 64);
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IntervalType interval{cpu_addr_start, cpu_addr_end};
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ClearDownload(interval);
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common_ranges.subtract(interval);
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@ -300,7 +307,7 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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break;
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}
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return {&buffer, buffer.Offset(*cpu_addr)};
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return {&buffer, buffer.Offset(cpu_addr)};
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}
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template <class P>
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@ -295,6 +295,10 @@ public:
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[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
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ObtainBufferSynchronize sync_info,
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ObtainBufferOperation post_op);
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[[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(VAddr gpu_addr, u32 size,
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ObtainBufferSynchronize sync_info,
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ObtainBufferOperation post_op);
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void FlushCachedWrites();
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/// Return true when there are uncommitted buffers to be downloaded
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@ -335,6 +339,14 @@ public:
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[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
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template <typename Func>
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void BufferOperations(Func&& func) {
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do {
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channel_state->has_deleted_buffers = false;
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func();
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} while (channel_state->has_deleted_buffers);
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}
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std::recursive_mutex mutex;
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Runtime& runtime;
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@ -51,7 +51,7 @@ public:
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virtual void CreateChannel(Tegra::Control::ChannelState& channel);
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/// Bind a channel for execution.
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void BindToChannel(s32 id);
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virtual void BindToChannel(s32 id);
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/// Erase channel's state.
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void EraseChannel(s32 id);
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@ -20,8 +20,6 @@
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namespace Tegra::Engines {
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using VideoCore::QueryType;
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/// First register id that is actually a Macro call.
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constexpr u32 MacroRegistersStart = 0xE00;
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@ -500,27 +498,21 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
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}
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void Maxwell3D::ProcessQueryGet() {
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VideoCommon::QueryPropertiesFlags flags{};
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if (regs.report_semaphore.query.short_query == 0) {
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flags |= VideoCommon::QueryPropertiesFlags::HasTimeout;
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}
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const VideoCommon::QueryType query_type =
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static_cast<VideoCommon::QueryType>(regs.report_semaphore.query.report.Value());
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const u32 payload = regs.report_semaphore.payload;
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const u32 subreport = regs.report_semaphore.query.sub_report;
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switch (regs.report_semaphore.query.operation) {
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case Regs::ReportSemaphore::Operation::Release:
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if (regs.report_semaphore.query.short_query != 0) {
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const u32 payload = regs.report_semaphore.payload;
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std::function<void()> operation([this, sequence_address, payload] {
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memory_manager.Write<u32>(sequence_address, payload);
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});
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rasterizer->SignalFence(std::move(operation));
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} else {
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struct LongQueryResult {
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u64_le value;
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u64_le timestamp;
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};
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const u32 payload = regs.report_semaphore.payload;
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[this, sequence_address, payload] {
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memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());
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memory_manager.Write<u64>(sequence_address, payload);
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}();
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flags |= VideoCommon::QueryPropertiesFlags::IsAFence;
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}
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rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
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break;
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case Regs::ReportSemaphore::Operation::Acquire:
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// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
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UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
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break;
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case Regs::ReportSemaphore::Operation::ReportOnly:
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if (const std::optional<u64> result = GetQueryResult()) {
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// If the query returns an empty optional it means it's cached and deferred.
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// In this case we have a non-empty result, so we stamp it immediately.
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StampQueryResult(*result, regs.report_semaphore.query.short_query == 0);
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}
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rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
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break;
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case Regs::ReportSemaphore::Operation::Trap:
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UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
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@ -544,6 +532,10 @@ void Maxwell3D::ProcessQueryGet() {
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}
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void Maxwell3D::ProcessQueryCondition() {
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if (rasterizer->AccelerateConditionalRendering()) {
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execute_on = true;
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return;
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}
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const GPUVAddr condition_address{regs.render_enable.Address()};
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switch (regs.render_enable_override) {
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case Regs::RenderEnable::Override::AlwaysRender:
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@ -553,10 +545,6 @@ void Maxwell3D::ProcessQueryCondition() {
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execute_on = false;
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break;
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case Regs::RenderEnable::Override::UseRenderEnable: {
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if (rasterizer->AccelerateConditionalRendering()) {
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execute_on = true;
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return;
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}
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switch (regs.render_enable.mode) {
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case Regs::RenderEnable::Mode::True: {
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execute_on = true;
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@ -606,7 +594,13 @@ void Maxwell3D::ProcessCounterReset() {
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#endif
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switch (regs.clear_report_value) {
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case Regs::ClearReport::ZPassPixelCount:
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rasterizer->ResetCounter(QueryType::SamplesPassed);
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rasterizer->ResetCounter(VideoCommon::QueryType::ZPassPixelCount64);
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break;
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case Regs::ClearReport::PrimitivesGenerated:
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rasterizer->ResetCounter(VideoCommon::QueryType::StreamingByteCount);
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break;
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case Regs::ClearReport::VtgPrimitivesOut:
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rasterizer->ResetCounter(VideoCommon::QueryType::StreamingByteCount);
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break;
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default:
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LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value);
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rasterizer->SignalSyncPoint(sync_point);
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}
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std::optional<u64> Maxwell3D::GetQueryResult() {
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switch (regs.report_semaphore.query.report) {
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case Regs::ReportSemaphore::Report::Payload:
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return regs.report_semaphore.payload;
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case Regs::ReportSemaphore::Report::ZPassPixelCount64:
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#if ANDROID
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if (!Settings::IsGPULevelHigh()) {
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// This is problematic on Android, disable on GPU Normal.
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return 120;
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}
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#endif
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// Deferred.
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rasterizer->Query(regs.report_semaphore.Address(), QueryType::SamplesPassed,
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system.GPU().GetTicks());
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return std::nullopt;
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default:
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LOG_DEBUG(HW_GPU, "Unimplemented query report type {}",
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regs.report_semaphore.query.report.Value());
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return 1;
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}
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}
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void Maxwell3D::ProcessCBBind(size_t stage_index) {
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// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
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// stage.
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@ -3182,9 +3182,6 @@ private:
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/// Handles writes to syncing register.
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void ProcessSyncPoint();
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/// Returns a query's value or an empty object if the value will be deferred through a cache.
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std::optional<u64> GetQueryResult();
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void RefreshParametersImpl();
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bool IsMethodExecutable(u32 method);
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@ -362,21 +362,17 @@ void MaxwellDMA::ReleaseSemaphore() {
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const auto type = regs.launch_dma.semaphore_type;
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const GPUVAddr address = regs.semaphore.address;
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const u32 payload = regs.semaphore.payload;
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VideoCommon::QueryPropertiesFlags flags{VideoCommon::QueryPropertiesFlags::IsAFence};
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switch (type) {
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case LaunchDMA::SemaphoreType::NONE:
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break;
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case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
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std::function<void()> operation(
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[this, address, payload] { memory_manager.Write<u32>(address, payload); });
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rasterizer->SignalFence(std::move(operation));
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rasterizer->Query(address, VideoCommon::QueryType::Payload, flags, payload, 0);
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break;
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}
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case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
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std::function<void()> operation([this, address, payload] {
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memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
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memory_manager.Write<u64>(address, payload);
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});
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rasterizer->SignalFence(std::move(operation));
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rasterizer->Query(address, VideoCommon::QueryType::Payload,
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flags | VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
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break;
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}
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default:
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@ -82,10 +82,7 @@ void Puller::ProcessSemaphoreTriggerMethod() {
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if (op == GpuSemaphoreOperation::WriteLong) {
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const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
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const u32 payload = regs.semaphore_sequence;
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[this, sequence_address, payload] {
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memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
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memory_manager.Write<u64>(sequence_address, payload);
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}();
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rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload, VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
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} else {
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do {
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const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
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@ -120,10 +117,7 @@ void Puller::ProcessSemaphoreTriggerMethod() {
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void Puller::ProcessSemaphoreRelease() {
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const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
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const u32 payload = regs.semaphore_release;
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std::function<void()> operation([this, sequence_address, payload] {
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memory_manager.Write<u32>(sequence_address, payload);
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});
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rasterizer->SignalFence(std::move(operation));
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rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload, VideoCommon::QueryPropertiesFlags::IsAFence, payload, 0);
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}
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void Puller::ProcessSemaphoreAcquire() {
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@ -132,7 +126,6 @@ void Puller::ProcessSemaphoreAcquire() {
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while (word != value) {
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regs.acquire_active = true;
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regs.acquire_value = value;
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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rasterizer->ReleaseFences();
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word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
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// TODO(kemathe73) figure out how to do the acquire_timeout
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@ -104,9 +104,28 @@ public:
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SignalFence(std::move(func));
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}
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void WaitPendingFences() {
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void WaitPendingFences(bool force) {
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if constexpr (!can_async_check) {
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if (force) {
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TryReleasePendingFences<true>();
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} else {
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TryReleasePendingFences<false>();
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}
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} else {
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if (!force) {
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return;
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}
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std::mutex wait_mutex;
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std::condition_variable wait_cv;
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std::atomic<bool> wait_finished{};
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std::function<void()> func([&] {
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std::scoped_lock lk(wait_mutex);
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wait_finished.store(true, std::memory_order_relaxed);
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wait_cv.notify_all();
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});
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SignalFence(std::move(func));
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std::unique_lock lk(wait_mutex);
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wait_cv.wait(lk, [&wait_finished] { return wait_finished.load(std::memory_order_relaxed); });
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}
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}
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@ -102,7 +102,8 @@ struct GPU::Impl {
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/// Signal the ending of command list.
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void OnCommandListEnd() {
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rasterizer->ReleaseFences();
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rasterizer->ReleaseFences(false);
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Settings::UpdateGPUAccuracy();
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}
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/// Request a host GPU memory flush from the CPU.
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@ -220,6 +221,7 @@ struct GPU::Impl {
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/// This can be used to launch any necessary threads and register any necessary
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/// core timing events.
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void Start() {
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Settings::UpdateGPUAccuracy();
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gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
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}
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@ -41,6 +41,7 @@ set(SHADER_FILES
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pitch_unswizzle.comp
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present_bicubic.frag
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present_gaussian.frag
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resolve_conditional_render.comp
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smaa_edge_detection.vert
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smaa_edge_detection.frag
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smaa_blending_weight_calculation.vert
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20
src/video_core/host_shaders/resolve_conditional_render.comp
Normal file
20
src/video_core/host_shaders/resolve_conditional_render.comp
Normal file
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@ -0,0 +1,20 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#version 450
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layout(local_size_x = 1) in;
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layout(std430, binding = 0) buffer Query {
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uvec2 initial;
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uvec2 unknown;
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uvec2 current;
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};
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layout(std430, binding = 1) buffer Result {
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uint result;
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};
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void main() {
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result = all(equal(initial, current)) ? 1 : 0;
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}
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@ -319,6 +319,25 @@ private:
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}
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};
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class HLE_DrawIndirectByteCount final : public HLEMacroImpl {
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public:
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explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
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void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
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maxwell3d.RefreshParameters();
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maxwell3d.regs.draw.begin = parameters[0];
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maxwell3d.regs.draw_auto_stride = parameters[1];
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maxwell3d.regs.draw_auto_byte_count = parameters[2];
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if (maxwell3d.ShouldExecute()) {
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maxwell3d.draw_manager->DrawArray(
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maxwell3d.regs.draw.topology, 0,
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maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
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}
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}
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};
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class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
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public:
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explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
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||||
|
@ -536,6 +555,11 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
|
|||
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||
return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__);
|
||||
}));
|
||||
builders.emplace(0xB5F74EDB717278ECULL,
|
||||
std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
|
||||
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||
return std::make_unique<HLE_DrawIndirectByteCount>(maxwell3d__);
|
||||
}));
|
||||
}
|
||||
|
||||
HLEMacro::~HLEMacro() = default;
|
||||
|
|
|
@ -25,6 +25,13 @@
|
|||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/texture_cache/slot_vector.h"
|
||||
|
||||
namespace VideoCore {
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using AsyncJobId = SlotId;
|
||||
|
@ -98,9 +105,9 @@ private:
|
|||
};
|
||||
|
||||
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
|
||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
class QueryCacheLegacy : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
public:
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
||||
explicit QueryCacheLegacy(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_)
|
||||
: rasterizer{rasterizer_},
|
||||
// Use reinterpret_cast instead of static_cast as workaround for
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <utility>
|
||||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "video_core/query_cache/types.h"
|
||||
#include "video_core/cache_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
@ -26,11 +27,6 @@ struct ChannelState;
|
|||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
|
||||
enum class LoadCallbackStage {
|
||||
Prepare,
|
||||
Build,
|
||||
|
@ -58,10 +54,10 @@ public:
|
|||
virtual void DispatchCompute() = 0;
|
||||
|
||||
/// Resets the counter of a query
|
||||
virtual void ResetCounter(QueryType type) = 0;
|
||||
virtual void ResetCounter(VideoCommon::QueryType type) = 0;
|
||||
|
||||
/// Records a GPU query and caches it
|
||||
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
|
||||
virtual void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) = 0;
|
||||
|
||||
/// Signal an uniform buffer binding
|
||||
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -83,7 +79,7 @@ public:
|
|||
virtual void SignalReference() = 0;
|
||||
|
||||
/// Release all pending fences.
|
||||
virtual void ReleaseFences() = 0;
|
||||
virtual void ReleaseFences(bool force = true) = 0;
|
||||
|
||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||
virtual void FlushAll() = 0;
|
||||
|
|
|
@ -26,16 +26,18 @@ void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
|
|||
void RasterizerNull::DrawTexture() {}
|
||||
void RasterizerNull::Clear(u32 layer_count) {}
|
||||
void RasterizerNull::DispatchCompute() {}
|
||||
void RasterizerNull::ResetCounter(VideoCore::QueryType type) {}
|
||||
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
void RasterizerNull::ResetCounter(VideoCommon::QueryType type) {}
|
||||
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
if (!gpu_memory) {
|
||||
return;
|
||||
}
|
||||
|
||||
gpu_memory->Write(gpu_addr, u64{0});
|
||||
if (timestamp) {
|
||||
gpu_memory->Write(gpu_addr + 8, *timestamp);
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
u64 ticks = m_gpu.GetTicks();
|
||||
gpu_memory->Write<u64>(gpu_addr + 8, ticks);
|
||||
gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||
} else {
|
||||
gpu_memory->Write<u32>(gpu_addr, payload);
|
||||
}
|
||||
}
|
||||
void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -74,7 +76,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
|
|||
syncpoint_manager.IncrementHost(value);
|
||||
}
|
||||
void RasterizerNull::SignalReference() {}
|
||||
void RasterizerNull::ReleaseFences() {}
|
||||
void RasterizerNull::ReleaseFences(bool) {}
|
||||
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||
void RasterizerNull::WaitForIdle() {}
|
||||
void RasterizerNull::FragmentBarrier() {}
|
||||
|
|
|
@ -42,8 +42,8 @@ public:
|
|||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
|
@ -63,7 +63,7 @@ public:
|
|||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void ReleaseFences(bool force) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
|
|
@ -27,7 +27,7 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
|||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
||||
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
: QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ class RasterizerOpenGL;
|
|||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
: public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
||||
~QueryCache();
|
||||
|
|
|
@ -396,13 +396,31 @@ void RasterizerOpenGL::DispatchCompute() {
|
|||
has_written_global_memory |= pipeline->WritesGlobalMemory();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) {
|
||||
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
std::optional<u64> timestamp{True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)
|
||||
? std::make_optional<u64>(gpu.GetTicks()) : std:: nullopt };
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()});
|
||||
} else {
|
||||
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
u64 ticks = gpu.GetTicks();
|
||||
gpu_memory->Write<u64>(gpu_addr + 8, ticks);
|
||||
gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||
} else {
|
||||
gpu_memory->Write<u32>(gpu_addr, payload);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -573,8 +591,8 @@ void RasterizerOpenGL::SignalReference() {
|
|||
fence_manager.SignalOrdering();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ReleaseFences() {
|
||||
fence_manager.WaitPendingFences();
|
||||
void RasterizerOpenGL::ReleaseFences(bool force) {
|
||||
fence_manager.WaitPendingFences(force);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||
|
|
|
@ -86,8 +86,8 @@ public:
|
|||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
|
@ -107,7 +107,7 @@ public:
|
|||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void ReleaseFences(bool force = true) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
|
|
@ -61,6 +61,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
|||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
|
||||
}
|
||||
if (device.IsExtConditionalRendering()) {
|
||||
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
|
||||
}
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
|
||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
|
@ -302,6 +303,52 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
|||
return {staging.buffer, staging.offset};
|
||||
}
|
||||
|
||||
ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(const Device& device_,
|
||||
Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_, ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr,
|
||||
RESOLVE_CONDITIONAL_RENDER_COMP_SPV),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
u32 src_offset, bool compare_to_zero) {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
const size_t compare_size = compare_to_zero ? 8 : 24;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr VkMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
};
|
||||
static constexpr VkMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||
};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.Dispatch(1, 1, 1);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
|
|
|
@ -82,6 +82,19 @@ private:
|
|||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class ConditionalRenderingResolvePass final : public ComputePass {
|
||||
public:
|
||||
explicit ConditionalRenderingResolvePass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
|
||||
void Resolve(VkBuffer dst_buffer, VkBuffer src_buffer, u32 src_offset, bool compare_to_zero);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class ASTCDecoderPass final : public ComputePass {
|
||||
public:
|
||||
explicit ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "video_core/fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
|
@ -20,7 +21,6 @@ class RasterizerInterface;
|
|||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class QueryCache;
|
||||
class Scheduler;
|
||||
|
||||
class InnerFence : public VideoCommon::FenceBase {
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,101 +1,74 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_pool.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/query_cache/query_cache_base.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace VideoCommon {
|
||||
class StreamerInterface;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class CachedQuery;
|
||||
class Device;
|
||||
class HostCounter;
|
||||
class QueryCache;
|
||||
class Scheduler;
|
||||
class StagingBufferPool;
|
||||
|
||||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
struct QueryCacheRuntimeImpl;
|
||||
|
||||
class QueryPool final : public ResourcePool {
|
||||
class QueryCacheRuntime {
|
||||
public:
|
||||
explicit QueryPool(const Device& device, Scheduler& scheduler, VideoCore::QueryType type);
|
||||
~QueryPool() override;
|
||||
explicit QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer,
|
||||
Core::Memory::Memory& cpu_memory_,
|
||||
Vulkan::BufferCache& buffer_cache_, const Device& device_,
|
||||
const MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
|
||||
StagingBufferPool& staging_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||
DescriptorPool& descriptor_pool);
|
||||
~QueryCacheRuntime();
|
||||
|
||||
std::pair<VkQueryPool, u32> Commit();
|
||||
template <typename SyncValuesType>
|
||||
void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = nullptr);
|
||||
|
||||
void Reserve(std::pair<VkQueryPool, u32> query);
|
||||
void Barriers(bool is_prebarrier);
|
||||
|
||||
protected:
|
||||
void Allocate(std::size_t begin, std::size_t end) override;
|
||||
void EndHostConditionalRendering();
|
||||
|
||||
void PauseHostConditionalRendering();
|
||||
|
||||
void ResumeHostConditionalRendering();
|
||||
|
||||
bool HostConditionalRenderingCompareValue(VideoCommon::LookupData object_1, bool qc_dirty);
|
||||
|
||||
bool HostConditionalRenderingCompareValues(VideoCommon::LookupData object_1,
|
||||
VideoCommon::LookupData object_2, bool qc_dirty, bool equal_check);
|
||||
|
||||
VideoCommon::StreamerInterface* GetStreamerInterface(VideoCommon::QueryType query_type);
|
||||
|
||||
void Bind3DEngine(Tegra::Engines::Maxwell3D* maxwell3d);
|
||||
|
||||
template <typename Func>
|
||||
void View3DRegs(Func&& func);
|
||||
|
||||
private:
|
||||
static constexpr std::size_t GROW_STEP = 512;
|
||||
|
||||
const Device& device;
|
||||
const VideoCore::QueryType type;
|
||||
|
||||
std::vector<vk::QueryPool> pools;
|
||||
std::vector<bool> usage;
|
||||
void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal);
|
||||
void HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal);
|
||||
friend struct QueryCacheRuntimeImpl;
|
||||
std::unique_ptr<QueryCacheRuntimeImpl> impl;
|
||||
};
|
||||
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
Scheduler& scheduler_);
|
||||
~QueryCache();
|
||||
|
||||
std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
|
||||
|
||||
void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
|
||||
|
||||
const Device& GetDevice() const noexcept {
|
||||
return device;
|
||||
}
|
||||
|
||||
Scheduler& GetScheduler() const noexcept {
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
private:
|
||||
const Device& device;
|
||||
Scheduler& scheduler;
|
||||
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
|
||||
struct QueryCacheParams {
|
||||
using RuntimeType = Vulkan::QueryCacheRuntime;
|
||||
};
|
||||
|
||||
class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
|
||||
public:
|
||||
explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
|
||||
VideoCore::QueryType type_);
|
||||
~HostCounter();
|
||||
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
const std::pair<VkQueryPool, u32> query;
|
||||
const u64 tick;
|
||||
};
|
||||
|
||||
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||
public:
|
||||
explicit CachedQuery(QueryCache&, VideoCore::QueryType, VAddr cpu_addr_, u8* host_ptr_)
|
||||
: CachedQueryBase{cpu_addr_, host_ptr_} {}
|
||||
};
|
||||
using QueryCache = VideoCommon::QueryCacheBase<QueryCacheParams>;
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
|
@ -170,9 +171,11 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
|||
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
|
||||
guest_descriptor_queue, compute_pass_descriptor_queue, descriptor_pool),
|
||||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
query_cache_runtime(this, cpu_memory_, buffer_cache, device, memory_allocator, scheduler,
|
||||
staging_pool, compute_pass_descriptor_queue, descriptor_pool),
|
||||
query_cache(gpu, *this, cpu_memory_, query_cache_runtime),
|
||||
pipeline_cache(*this, device, scheduler, descriptor_pool, guest_descriptor_queue,
|
||||
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
|
||||
query_cache{*this, cpu_memory_, device, scheduler},
|
||||
accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
|
@ -189,13 +192,15 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||
FlushWork();
|
||||
gpu_memory->FlushCaching();
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
|
||||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache.UpdateCounters();
|
||||
// query_cache.UpdateCounters();
|
||||
}
|
||||
#else
|
||||
query_cache.UpdateCounters();
|
||||
// query_cache.UpdateCounters();
|
||||
#endif
|
||||
|
||||
GraphicsPipeline* const pipeline{pipeline_cache.CurrentGraphicsPipeline()};
|
||||
|
@ -207,13 +212,12 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
pipeline->Configure(is_indexed);
|
||||
|
||||
BeginTransformFeedback();
|
||||
|
||||
UpdateDynamicStates();
|
||||
|
||||
HandleTransformFeedback();
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
draw_func();
|
||||
|
||||
EndTransformFeedback();
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||
|
@ -241,6 +245,14 @@ void RasterizerVulkan::DrawIndirect() {
|
|||
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
|
||||
const auto& buffer = indirect_buffer.first;
|
||||
const auto& offset = indirect_buffer.second;
|
||||
if (params.is_byte_count) {
|
||||
scheduler.Record([buffer_obj = buffer->Handle(), offset,
|
||||
stride = params.stride](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.DrawIndirectByteCountEXT(1, 0, buffer_obj, offset, 0,
|
||||
static_cast<u32>(stride));
|
||||
});
|
||||
return;
|
||||
}
|
||||
if (params.include_count) {
|
||||
const auto count = buffer_cache.GetDrawIndirectCount();
|
||||
const auto& draw_buffer = count.first;
|
||||
|
@ -280,13 +292,15 @@ void RasterizerVulkan::DrawTexture() {
|
|||
SCOPE_EXIT({ gpu.TickWork(); });
|
||||
FlushWork();
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
|
||||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache.UpdateCounters();
|
||||
// query_cache.UpdateCounters();
|
||||
}
|
||||
#else
|
||||
query_cache.UpdateCounters();
|
||||
// query_cache.UpdateCounters();
|
||||
#endif
|
||||
|
||||
texture_cache.SynchronizeGraphicsDescriptors();
|
||||
|
@ -294,6 +308,8 @@ void RasterizerVulkan::DrawTexture() {
|
|||
|
||||
UpdateDynamicStates();
|
||||
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
|
||||
const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
|
||||
const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
|
||||
|
@ -319,12 +335,16 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
|||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache.UpdateCounters();
|
||||
// query_cache.UpdateCounters();
|
||||
}
|
||||
#else
|
||||
query_cache.UpdateCounters();
|
||||
// query_cache.UpdateCounters();
|
||||
#endif
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
|
||||
auto& regs = maxwell3d->regs;
|
||||
const bool use_color = regs.clear_surface.R || regs.clear_surface.G || regs.clear_surface.B ||
|
||||
regs.clear_surface.A;
|
||||
|
@ -482,13 +502,13 @@ void RasterizerVulkan::DispatchCompute() {
|
|||
scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
void RasterizerVulkan::ResetCounter(VideoCommon::QueryType type) {
|
||||
query_cache.CounterReset(type);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
query_cache.CounterReport(gpu_addr, type, flags, payload, subreport);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -669,8 +689,8 @@ void RasterizerVulkan::SignalReference() {
|
|||
fence_manager.SignalReference();
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ReleaseFences() {
|
||||
fence_manager.WaitPendingFences();
|
||||
void RasterizerVulkan::ReleaseFences(bool force) {
|
||||
fence_manager.WaitPendingFences(force);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||
|
@ -694,6 +714,8 @@ void RasterizerVulkan::WaitForIdle() {
|
|||
flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
|
||||
}
|
||||
|
||||
query_cache.NotifyWFI();
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetEvent(event, flags);
|
||||
|
@ -737,19 +759,7 @@ void RasterizerVulkan::TickFrame() {
|
|||
|
||||
bool RasterizerVulkan::AccelerateConditionalRendering() {
|
||||
gpu_memory->FlushCaching();
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// TODO(Blinkhawk): Reimplement Host conditional rendering.
|
||||
return false;
|
||||
}
|
||||
// Medium / Low Hack: stub any checks on queries written into the buffer cache.
|
||||
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
|
||||
Maxwell::ReportSemaphore::Compare cmp;
|
||||
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
|
||||
VideoCommon::CacheType::BufferCache |
|
||||
VideoCommon::CacheType::QueryCache)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return query_cache.AccelerateHostConditionalRendering();
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
|
@ -795,6 +805,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
|||
if (!image_view) {
|
||||
return false;
|
||||
}
|
||||
query_cache.NotifySegment(false);
|
||||
screen_info.image = image_view->ImageHandle();
|
||||
screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D);
|
||||
screen_info.width = image_view->size.width;
|
||||
|
@ -933,31 +944,18 @@ void RasterizerVulkan::UpdateDynamicStates() {
|
|||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::BeginTransformFeedback() {
|
||||
void RasterizerVulkan::HandleTransformFeedback() {
|
||||
const auto& regs = maxwell3d->regs;
|
||||
if (regs.transform_feedback_enabled == 0) {
|
||||
return;
|
||||
}
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
|
||||
return;
|
||||
}
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::StreamingByteCount,
|
||||
regs.transform_feedback_enabled);
|
||||
if (regs.transform_feedback_enabled != 0) {
|
||||
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
|
||||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
|
||||
scheduler.Record(
|
||||
[](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::EndTransformFeedback() {
|
||||
const auto& regs = maxwell3d->regs;
|
||||
if (regs.transform_feedback_enabled == 0) {
|
||||
return;
|
||||
}
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record(
|
||||
[](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
|
|
|
@ -84,8 +84,8 @@ public:
|
|||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
|
@ -106,7 +106,7 @@ public:
|
|||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void ReleaseFences(bool force = true) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
@ -146,9 +146,7 @@ private:
|
|||
|
||||
void UpdateDynamicStates();
|
||||
|
||||
void BeginTransformFeedback();
|
||||
|
||||
void EndTransformFeedback();
|
||||
void HandleTransformFeedback();
|
||||
|
||||
void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
|
@ -195,8 +193,9 @@ private:
|
|||
TextureCache texture_cache;
|
||||
BufferCacheRuntime buffer_cache_runtime;
|
||||
BufferCache buffer_cache;
|
||||
PipelineCache pipeline_cache;
|
||||
QueryCacheRuntime query_cache_runtime;
|
||||
QueryCache query_cache;
|
||||
PipelineCache pipeline_cache;
|
||||
AccelerateDMA accelerate_dma;
|
||||
FenceManager fence_manager;
|
||||
|
||||
|
|
|
@ -243,10 +243,10 @@ void Scheduler::AllocateNewContext() {
|
|||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache->UpdateCounters();
|
||||
query_cache->NotifySegment(true);
|
||||
}
|
||||
#else
|
||||
query_cache->UpdateCounters();
|
||||
query_cache->NotifySegment(true);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -261,11 +261,12 @@ void Scheduler::EndPendingOperations() {
|
|||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache->DisableStreams();
|
||||
// query_cache->DisableStreams();
|
||||
}
|
||||
#else
|
||||
query_cache->DisableStreams();
|
||||
// query_cache->DisableStreams();
|
||||
#endif
|
||||
query_cache->NotifySegment(false);
|
||||
EndRenderPass();
|
||||
}
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
@ -24,7 +25,6 @@ class Device;
|
|||
class Framebuffer;
|
||||
class GraphicsPipeline;
|
||||
class StateTracker;
|
||||
class QueryCache;
|
||||
|
||||
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
|
||||
/// OpenGL-like operations on Vulkan command buffers.
|
||||
|
|
|
@ -61,6 +61,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
|
||||
// Define miscellaneous extensions which may be used by the implementation here.
|
||||
#define FOR_EACH_VK_EXTENSION(EXTENSION) \
|
||||
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
|
||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
||||
|
@ -93,6 +94,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
|
||||
// Define extensions where the absence of the extension may result in a degraded experience.
|
||||
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||
|
@ -536,6 +538,10 @@ public:
|
|||
return extensions.shader_atomic_int64;
|
||||
}
|
||||
|
||||
bool IsExtConditionalRendering() const {
|
||||
return extensions.conditional_rendering;
|
||||
}
|
||||
|
||||
bool HasTimelineSemaphore() const;
|
||||
|
||||
/// Returns the minimum supported version of SPIR-V.
|
||||
|
|
|
@ -75,6 +75,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkBeginCommandBuffer);
|
||||
X(vkBindBufferMemory);
|
||||
X(vkBindImageMemory);
|
||||
X(vkCmdBeginConditionalRenderingEXT);
|
||||
X(vkCmdBeginQuery);
|
||||
X(vkCmdBeginRenderPass);
|
||||
X(vkCmdBeginTransformFeedbackEXT);
|
||||
|
@ -91,6 +92,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdCopyBufferToImage);
|
||||
X(vkCmdCopyImage);
|
||||
X(vkCmdCopyImageToBuffer);
|
||||
X(vkCmdCopyQueryPoolResults);
|
||||
X(vkCmdDispatch);
|
||||
X(vkCmdDispatchIndirect);
|
||||
X(vkCmdDraw);
|
||||
|
@ -99,6 +101,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdDrawIndexedIndirect);
|
||||
X(vkCmdDrawIndirectCount);
|
||||
X(vkCmdDrawIndexedIndirectCount);
|
||||
X(vkCmdEndConditionalRenderingEXT);
|
||||
X(vkCmdEndQuery);
|
||||
X(vkCmdEndRenderPass);
|
||||
X(vkCmdEndTransformFeedbackEXT);
|
||||
|
|
|
@ -185,6 +185,7 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
|
||||
PFN_vkBindBufferMemory vkBindBufferMemory{};
|
||||
PFN_vkBindImageMemory vkBindImageMemory{};
|
||||
PFN_vkCmdBeginConditionalRenderingEXT vkCmdBeginConditionalRenderingEXT{};
|
||||
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
|
||||
PFN_vkCmdBeginQuery vkCmdBeginQuery{};
|
||||
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
|
||||
|
@ -202,6 +203,7 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
|
||||
PFN_vkCmdCopyImage vkCmdCopyImage{};
|
||||
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
|
||||
PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults{};
|
||||
PFN_vkCmdDispatch vkCmdDispatch{};
|
||||
PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect{};
|
||||
PFN_vkCmdDraw vkCmdDraw{};
|
||||
|
@ -210,6 +212,7 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
|
||||
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
|
||||
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
|
||||
PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT{};
|
||||
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
|
||||
PFN_vkCmdEndQuery vkCmdEndQuery{};
|
||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
|
||||
|
@ -1270,6 +1273,13 @@ public:
|
|||
regions.data());
|
||||
}
|
||||
|
||||
void CopyQueryPoolResults(VkQueryPool query_pool, u32 first_query, u32 query_count,
|
||||
VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize stride,
|
||||
VkQueryResultFlags flags) const noexcept {
|
||||
dld->vkCmdCopyQueryPoolResults(handle, query_pool, first_query, query_count, dst_buffer,
|
||||
dst_offset, stride, flags);
|
||||
}
|
||||
|
||||
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
|
||||
u32 data) const noexcept {
|
||||
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
|
||||
|
@ -1448,6 +1458,15 @@ public:
|
|||
counter_buffers, counter_buffer_offsets);
|
||||
}
|
||||
|
||||
void BeginConditionalRenderingEXT(
|
||||
const VkConditionalRenderingBeginInfoEXT& info) const noexcept {
|
||||
dld->vkCmdBeginConditionalRenderingEXT(handle, &info);
|
||||
}
|
||||
|
||||
void EndConditionalRenderingEXT() const noexcept {
|
||||
dld->vkCmdEndConditionalRenderingEXT(handle);
|
||||
}
|
||||
|
||||
void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept {
|
||||
const VkDebugUtilsLabelEXT label_info{
|
||||
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,
|
||||
|
|
Loading…
Reference in a new issue