Fernando Sahmkow
2d382de6fa
Scheduler: Corrections to YieldAndBalanceLoad and Yield bombing protection.
2019-10-15 11:55:15 -04:00
Fernando Sahmkow
b49c0dab87
Kernel: Initial implementation of thread preemption.
2019-10-15 11:55:14 -04:00
Fernando Sahmkow
103f3a2fe5
Scheduler: Add protections for Yield bombing
...
In case of redundant yields, the scheduler will now idle the core for
it's timeslice, in order to avoid continuously yielding the same thing
over and over.
2019-10-15 11:55:13 -04:00
Fernando Sahmkow
82218c925a
Kernel: Style and Corrections
2019-10-15 11:55:12 -04:00
Fernando Sahmkow
fcc6b34fff
Correct PrepareReschedule
2019-10-15 11:55:12 -04:00
Fernando Sahmkow
3a94e7ea33
Comment and reorganize the scheduler
2019-10-15 11:55:11 -04:00
Fernando Sahmkow
b5d1e44782
Add PrepareReschedule where required.
2019-10-15 11:55:10 -04:00
Fernando Sahmkow
b8b7ebcece
Correct compiling errors and addapt to the new interface.
2019-10-15 11:55:09 -04:00
Fernando Sahmkow
9031502974
Correct Supervisor Calls to work with the new scheduler,
2019-10-15 11:55:08 -04:00
Fernando Sahmkow
47c6c78c03
Redesign CPU Cores to work with the new scheduler
2019-10-15 11:55:07 -04:00
Fernando Sahmkow
57a71f899a
Add interfacing to the Global Scheduler
2019-10-15 11:55:07 -04:00
Fernando Sahmkow
a1ac0c6cb4
Addapt thread class to the new Scheduler
2019-10-15 11:55:06 -04:00
Fernando Sahmkow
b164d8ee53
Implement a new Core Scheduler
2019-10-15 11:55:04 -04:00
bunnei
cab2619aeb
Merge pull request #2965 from FernandoS27/fair-core-timing
...
Core Timing: Rework Core Timing to run all cores evenly.
2019-10-15 11:48:30 -04:00
bunnei
0378babd15
Merge pull request #2897 from DarkLordZach/oss-ext-fonts-1
...
pl_u: Move open source font archives and fix NAND error
2019-10-14 15:13:41 -04:00
bunnei
c274fd588d
Merge pull request #2968 from FreddyFunk/fix-zl-zr-analog-triggers
...
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
2019-10-14 13:04:49 -04:00
bunnei
cd2efed922
Merge pull request #2930 from DarkLordZach/gamecard-partitions
...
file_sys: Add code to access raw gamecard partitions and lazily load them
2019-10-14 10:29:10 -04:00
Zach Hilman
e0b9ee9b94
card_image: Implement system update commands in XCI
2019-10-13 14:18:45 -04:00
Zach Hilman
1911f85391
pl_u: Fix mismatched rebase size error in font encryption
2019-10-13 13:46:27 -04:00
Zach Hilman
36d829c27b
pl_u: Use kernel physical memory
2019-10-13 13:46:27 -04:00
Zach Hilman
b3a8a094a5
pl_u: Remove excess static qualifier
2019-10-13 13:46:27 -04:00
Zach Hilman
40284c6868
pl_u: Use OSS system archives if real archives don't exist
2019-10-13 13:46:27 -04:00
Zach Hilman
920742d418
system_archive: Synthesize shared fonts system archives
2019-10-13 13:46:10 -04:00
Zach Hilman
d6d6a87bde
externals: Move OSS font data to file_sys in core
2019-10-13 13:46:10 -04:00
Fernando Sahmkow
a4ae11d63e
Core_Timing: Address Remaining feedback.
2019-10-12 07:26:38 -04:00
Fernando Sahmkow
91f6333e23
Core_Timing: Fix tests.
2019-10-12 07:23:08 -04:00
Fernando Sahmkow
e0650a2034
Core_Timing: Address Feedback and suppress warnings.
2019-10-11 14:44:14 -04:00
FreddyFunk
be5dc68ca3
fixed clang format & addressed feedback
2019-10-10 23:27:00 +02:00
FreddyFunk
a31c6b2c4e
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
2019-10-10 23:12:06 +02:00
bunnei
b41692b69b
Merge pull request #2910 from FearlessTobi/port-4930
...
Port citra-emu/citra#4930 : "Pause when in background"
2019-10-09 21:36:51 -04:00
bunnei
2ba273e49e
Merge pull request #2928 from ReinUsesLisp/dirty-depth-bounds
...
maxwell_3d: Add dirty flags for depth bounds values
2019-10-09 15:44:30 -04:00
bunnei
6b5e50d20e
Merge pull request #2927 from ReinUsesLisp/polygon-offset-units
...
gl_rasterizer: Fix polygon offset units
2019-10-09 15:38:52 -04:00
Fernando Sahmkow
96f2b16356
Core Timing: Correct Idle and remove lefting pragma
2019-10-09 12:30:33 -04:00
Fernando Sahmkow
65aff6930b
Core Timing: General corrections and added tests.
2019-10-09 12:30:33 -04:00
Fernando Sahmkow
c9a1129c95
Tests: Eliminate old Core Timing Tests
2019-10-09 12:30:32 -04:00
Fernando Sahmkow
555866f8dc
Core Timing: Rework Core Timing to run all cores evenly.
2019-10-09 12:30:31 -04:00
bunnei
e664c24355
Merge pull request #2921 from FreddyFunk/compiler-warnings-core
...
Services::ES fix casting warnings
2019-10-09 10:34:48 -04:00
bunnei
b9c831de62
Merge pull request #2654 from DarkLordZach/lm-log-rewrite
...
lm: Rewrite logger to use core reporting services
2019-10-08 20:23:13 -04:00
Fernando Sahmkow
971870b89d
Merge pull request #2959 from ReinUsesLisp/cbuf-hsetp2
...
shader/half_set_predicate: Fix HSETP2 for constant buffers
2019-10-08 12:00:44 -04:00
ReinUsesLisp
3d0f357307
shader/half_set_predicate: Fix HSETP2 for constant buffers
...
HSETP2 when used with a constant buffer parses the second operand type
as F32. This is not configurable.
2019-10-07 14:49:47 -03:00
ReinUsesLisp
632c9e4ee3
shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG
2019-10-07 14:48:58 -03:00
Morph
29e15601f3
hid: Implement DeactivateNpad
...
Makes use of the already existing DeactivateController function.
2019-10-07 04:44:09 -07:00
Zach Hilman
5326d3cb3a
Merge pull request #2951 from lioncash/global
...
core: Remove Core::CurrentProcess()
2019-10-06 20:47:48 -04:00
Rodrigo Locatti
dcdd887df3
Merge pull request #2952 from lioncash/warning
...
bcat: Silence various warnings
2019-10-06 23:35:12 +00:00
Rodrigo Locatti
3cb4c9f08a
Merge pull request #2955 from lioncash/allocator
...
alignment: Resolve allocator construction issues on debug
2019-10-06 23:30:54 +00:00
Lioncash
57ffada746
alignment: Resolve allocator construction issues on debug
...
This was related to the source allocator being passed into the
constructor potentially having a different type than allocator being
constructed.
We simply need to provide a constructor to handle this case.
This resolves issues related to the allocator causing debug builds on
MSVC to fail.
2019-10-06 18:49:49 -04:00
Lioncash
9aafb2a277
alignment: Specify trait definitions within the allocator
...
Allows containers and other data structures to consider optimizations
based off of them. We satisfy all of these requirements anyways.
2019-10-06 18:48:05 -04:00
Fernando Sahmkow
8f407adeeb
Merge pull request #2954 from ReinUsesLisp/fix-invalidation
...
gl_shader_disk_cache: Properly ignore existing cache
2019-10-06 17:48:14 -04:00
ReinUsesLisp
58b597c5ec
gl_shader_disk_cache: Properly ignore existing cache
...
Previously old entries where appended to the file even if the shader
cache was ignored at boot. Address that issue.
2019-10-06 18:00:20 -03:00
Lioncash
0705ce0ed1
bcat/module: Silence truncation warnings
...
We need to perform explicit casts here, otherwise we're implicitly
truncating a 64-bit type to a 32-bit one.
2019-10-06 15:38:12 -04:00