Commit graph

20867 commits

Author SHA1 Message Date
lat9nq
c6c11c1553 vulkan_surface: Pass only window info for surface creation
We don't need the whole EmuWindow when creating a surface,
and it creates onerous requirements outside of typical usage for
creating a surface elsewhere.
2023-05-02 21:51:30 -04:00
lat9nq
2528cf7c54 settings: Enable FIFO relaxed
Not entirely sure if we need this, but there's also no reason not to
support it.

settings: Give VSyncMode values
2023-05-02 21:51:30 -04:00
lat9nq
6b973c5986 configure_graphics: Fix another typo 2023-05-02 21:51:29 -04:00
lat9nq
40f062f749 telemetry_session: Make translate function static
Addresses review feedback

Co-authored-by: Lioncash <mathew1800@gmail.com>
2023-05-02 21:51:29 -04:00
lat9nq
29a56496bf bootmanager: Return value in impossible case
The setting is ranged, so this return statement is unreachable.
But GCC can't tell I guess.
2023-05-02 21:51:29 -04:00
lat9nq
41a103c0fc configure_graphics: Fix typo 2023-05-02 21:51:29 -04:00
lat9nq
66ed1c1872 default_ini: Update V-Sync description
default_ini: Update vsync text

default_ini: Add tooltip from configure_graphics
2023-05-02 21:51:29 -04:00
lat9nq
6f0929df82 configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
bunnei
8f43b05d6b
Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
Kelebek1
f902cc2a2b Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
liamwhite
451b1bba26
Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
liamwhite
494cc992eb
Merge pull request #10130 from liamwhite/keys
qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
liamwhite
f603dc9763
Merge pull request #10123 from Kelebek1/sample_mask
Define SampleMask as an array
2023-05-02 18:17:15 -04:00
Liam
4df49631de vulkan: disable turbo when debugging tool is attached 2023-05-02 18:14:57 -04:00
Liam
e1c74cea10 video_core: fix build on Apple Clang 2023-05-02 18:05:30 -04:00
lat9nq
f7292c776b CMake: Enable type limits on Clang 2023-05-02 02:07:36 -04:00
lat9nq
2007d0e4a0 CMakeLists: Enable checks on Clang
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
GPUCode
f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
GPUCode
1d7abac84b vk_blit_screen: Recreate FSR when frame is recreated
* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
GPUCode
50791cb974 renderer_vulkan: Fix crashing when updating descriptors
* During pipeline configure the function would acquire some payload space from the descriptor update queue,
  write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
  TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
  This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
  If a frame writes to a cursor before the scheduler catches up, it will crash

* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
  TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
GPUCode
2ad9acf795 renderer_vulkan: Async presentation 2023-05-01 23:13:24 +03:00
Morph
47938541c2
Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
liamwhite
3f4315e4c6
Merge pull request #10116 from liamwhite/deboost
kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
Fernando Sahmkow
d6f565e5da BufferCache: Fixes and address feedback 2023-05-01 11:43:26 +02:00
Liam
7ec66db22c qt: warn on inoperable keys 2023-04-30 23:47:42 -04:00
Kelebek1
2feb40f14d Wait for the terminate event before destroying a system instance 2023-05-01 00:27:12 +01:00
Liam
2cd9e1ecb6 settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Kelebek1
b566c98258 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
bunnei
689f9a75a7
Merge pull request #10110 from Morph1984/intel-disable-compute
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
Liam
b143ce8134 kernel: remove general boost lists 2023-04-29 22:11:32 -04:00
Liam
1b5c87ab6a kernel: match calls to Register and Unregister 2023-04-29 21:52:26 -04:00
Liam
2afaa7aed7 common: add intrusive list type 2023-04-29 17:46:26 -04:00
Fernando Sahmkow
4bc5469f52 Texture Cache: Release stagging buffers on tick frame 2023-04-29 15:31:38 +02:00
Fernando Sahmkow
f8d31d1ae1 Buffer Cache: Release stagging buffers on tick frame 2023-04-29 00:46:31 +02:00
Fernando Sahmkow
fff6155bc3 Tests: Add memory tracker tests. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow
80480fe3f7 Clang: format and ficx compile errors. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow
ed4553806a Implement Async downloads in normal and fix a few issues. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow
f2d3212de9 Buffer Cache rework: Setup async downloads. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow
a16c261131 Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow
58d1c7c77a Address Feedback & Clang Format 2023-04-29 00:18:21 +02:00
Fernando Sahmkow
56c9730a16 Maxwell3D: only update parameters on High 2023-04-29 00:18:21 +02:00
Fernando Sahmkow
e3a2ca96bd Accelerate DMA: Use texture cache async downloads to perform the copies
to host.

WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
3fbee093b2 TextureCache: refactor DMA downloads to allow multiple buffers. 2023-04-29 00:18:21 +02:00
Morph
cb092af3f0 vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando Sahmkow
2f15876524 QueryCache: Fix write invalidation. 2023-04-28 23:53:46 +02:00
Fernando Sahmkow
9a7c172f76 MemoryManager: Fix race conditions. 2023-04-28 23:53:02 +02:00
german77
5e16fe4579 core: service: Add FunctionInfoTyped to allow expanding existing interfaces 2023-04-25 23:36:24 -06:00
Fernando Sahmkow
e4dc73f61e Clang format and ddress feedback 2023-04-24 12:38:47 +02:00
Fernando S
9bf19b04f6
Merge pull request #10051 from liamwhite/surface-capabilities
vulkan: pick alpha composite flags based on available values
2023-04-24 12:37:13 +02:00
Fernando S
47cd0586ee
Merge pull request #10056 from vonchenplus/audout_u
core: audio: return result when audio_out initialize failed
2023-04-24 12:36:52 +02:00
Fernando S
2311fa7c84
Merge pull request #10069 from liamwhite/log
maxwell_3d: fix out of bounds array access in size estimation
2023-04-24 12:36:24 +02:00
Narr the Reg
00d76fc5f5 service: nfc: Create mifare interface 2023-04-23 23:28:09 -06:00
Narr the Reg
a3fa64fcc4 service: nfc: Create interface 2023-04-23 23:28:09 -06:00
Fernando Sahmkow
e29ced29fa QueryCache: rework async downloads. 2023-04-23 22:04:14 +02:00
Fernando Sahmkow
7e76c1642c Accuracy Normal: reduce accuracy further for perf improvements in Project Lime 2023-04-23 22:03:44 +02:00
Fernando Sahmkow
fca72beb2d Fence Manager: implement async fence management in a sepparate thread. 2023-04-23 04:48:50 +02:00
Liam
eb7c2314f6 maxwell_3d: fix out of bounds array access in size estimation 2023-04-22 10:35:26 -04:00
Kelebek1
3346de365a Sort overlap_ids by modification tick before copy 2023-04-22 14:02:10 +01:00
Fernando S
d600183583
Merge pull request #10074 from Kelebek1/fermi_blit
Account for a pre-added offset when using Corner sample mode for 2D blits
2023-04-22 12:06:00 +02:00
bunnei
0f1ff5f34e
Merge pull request #10076 from german77/TryPopMyFriend
core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
2023-04-21 23:15:07 -07:00
bunnei
d0e6eafe23
Merge pull request #10068 from twitchax/twitchax/dr_bind_address
Allow passing `--bind-address` to dedicated room.
2023-04-21 23:13:51 -07:00
bunnei
74d203fbe3
Merge pull request #10060 from german77/no_dead
core: hid: Remove deadzone of virtual controller
2023-04-21 23:13:21 -07:00
german77
7ffc42c397 core: am: Demote TryPopFromFriendInvitationStorageChannel Log level 2023-04-21 22:35:45 -06:00
Kelebek1
4e14b64bfc Account for a pre-added offset when using Corner sample mode for 2D blits 2023-04-21 19:08:21 +01:00
bunnei
0cfeb2e8d7
Merge pull request #10057 from liamwhite/its-not-in-the-timeline
vulkan: use plain fences when timeline semaphores are not available
2023-04-19 16:50:24 -07:00
Aaron Roney
79e32127b3 Run clang-format to fix all. 2023-04-19 17:52:09 +00:00
bunnei
799579c8d2
Merge pull request #10053 from german77/nfp_full
service: nfp: Implement all interfaces
2023-04-19 10:36:28 -07:00
Aaron Roney
3e7af5fbd7 Fix formatting. 2023-04-19 16:26:49 +00:00
Aaron Roney
34d0d94df0 Allow passing bind_address to dedicated room. 2023-04-19 05:37:30 +00:00
FengChen
55a33342cc core: audio: return result when audio_out initialize failed 2023-04-16 12:31:54 +08:00
german77
70a97fb5c7 core: hid: Remove deadzone of virtual controller 2023-04-15 18:41:09 -06:00
Liam
e3fb9b5e00 vulkan: use plain fences when timeline semaphores are not available 2023-04-14 22:53:37 -04:00
bunnei
e0895a8581
Merge pull request #10030 from Wollnashorn/botw-amd-fix
shader_recompiler: Fix ImageGather rounding on AMD/Intel
2023-04-14 16:56:34 -07:00
Narr the Reg
307371e01d service: nfp: Implement debug Interface 2023-04-14 17:03:58 -06:00
Narr the Reg
00800d5289 service: nfp: Implement system interface 2023-04-14 17:03:57 -06:00
Valeri
60c4032b68
input_common: minor fix to mouse movement 2023-04-14 21:27:35 +03:00
Narr the Reg
101c0df79c service: nfp: Use an unique interface 2023-04-13 22:24:27 -06:00
Liam
e37e1d24f9 vulkan: pick alpha composite flags based on available values 2023-04-13 16:38:20 -04:00
Wollnashorn
c0e5ecc399 video_core: Enable ImageGather rounding fix on AMD open source drivers 2023-04-12 17:11:02 +02:00
liamwhite
54b4c84ab6
Merge pull request #10008 from vonchenplus/texture_cache
video_core: update imageinfo implement
2023-04-11 11:59:18 -04:00
liamwhite
4f77275cd5
Merge pull request #10027 from bylaws/master
Add some explicit latency to sample count reporting
2023-04-10 09:23:48 -04:00
Liam
baf4d1c22e kernel: move more memory to application in 8GB arrangement 2023-04-09 19:50:27 -04:00
Liam
abb785f269 kernel: switch extended memory setting to 8GB arrangement 2023-04-08 17:47:26 -04:00
Billy Laws
8908663f12 Use GetGlobalTimeNs as opposed to clock ticks 2023-04-08 21:54:19 +01:00
Wollnashorn
82b78cde73 shader_recompiler: Use vector arithmetic rather than component-wise in ImageGatherSubpixelOffset
Should be more efficient and better readable
2023-04-08 16:13:08 +02:00
Wollnashorn
fe91066f46 video_core: Enable ImageGather with subpixel offset on Intel 2023-04-08 16:12:44 +02:00
Wollnashorn
780240e697 shader_recompiler: Add subpixel offset for correct rounding at ImageGather
On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures.
See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary.

This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957, #6956).
2023-04-08 16:12:30 +02:00
bunnei
25c4ae6e11
Merge pull request #10022 from liamwhite/gcc-13
general: fixes for gcc 13
2023-04-08 00:09:06 -07:00
Billy Laws
0afb9631b5 Add some explicit latency to sample count reporting
Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway.
2023-04-03 23:11:36 +01:00
liamwhite
bbdfe1fab1
Merge pull request #10024 from german77/crysis
service: hid: Fix handle validation
2023-04-03 13:06:07 -04:00
liamwhite
ff386e794b
Merge pull request #10004 from Kelebek1/cubemap
[texture_cache] Only upload GPU-modified overlaps
2023-04-03 13:05:52 -04:00
Liam
a9623d5f55 general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
german77
d2ae39bf4b service: hid: Fix handle validation 2023-04-02 02:21:54 -06:00
bunnei
756f013d8a
Merge pull request #10020 from merryhime/update-dynarmic
externals: Update dynarmic to 6.4.6
2023-04-01 21:57:45 -07:00
bunnei
9c94faaa2b core: arm_dynarmic_32: Update SaveContext/LoadContext. 2023-04-01 17:03:08 -07:00
bunnei
6775a6ee02
Merge pull request #9969 from bylaws/master
Audio synchronisation improvements
2023-04-01 14:34:59 -07:00
liamwhite
1ab052952d
Merge pull request #10006 from german77/profile_select
service: am: Improve profile select applet
2023-04-01 09:49:22 -04:00
liamwhite
b2772bcb0d
Merge pull request #9997 from german77/cancel_controller
applet: controller: Implement cancel button
2023-04-01 09:49:08 -04:00
liamwhite
ff4fbaf152
Merge pull request #9999 from german77/new_hid_hurra
service: hid: Implement SetNpadJoyAssignmentModeSingleWithDestination
2023-04-01 09:48:53 -04:00
liamwhite
986336b0d8
Merge pull request #10017 from jbeich/vk-246
externals: update Vulkan-Headers to v1.3.246 to fix -Werror=switch with system package
2023-04-01 09:44:52 -04:00