332 lines
4.4 KiB
C++
332 lines
4.4 KiB
C++
// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <fmt/format.h>
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#include "common/common_types.h"
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#include "shader_recompiler/exception.h"
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namespace Shader::IR {
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enum class Reg : u64 {
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R0,
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R1,
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R2,
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R3,
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R4,
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R5,
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R6,
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R7,
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R8,
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R9,
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R10,
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R11,
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R12,
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R13,
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R14,
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R15,
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R16,
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R17,
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R18,
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R19,
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R20,
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R21,
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R22,
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R23,
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R24,
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R25,
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R26,
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R27,
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R28,
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R29,
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R30,
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R31,
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R32,
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R33,
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R34,
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R35,
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R36,
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R37,
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R38,
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R39,
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R40,
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R41,
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R42,
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R43,
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R44,
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R45,
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R46,
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R47,
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R48,
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R49,
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R50,
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R51,
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R52,
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R53,
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R54,
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R55,
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R56,
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R57,
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R58,
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R59,
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R60,
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R61,
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R62,
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R63,
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R64,
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R65,
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R66,
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R67,
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R68,
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R69,
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R70,
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R71,
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R72,
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R73,
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R74,
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R75,
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R76,
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R77,
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R78,
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R79,
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R80,
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R81,
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R82,
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R83,
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R84,
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R85,
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R86,
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R87,
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R88,
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R89,
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R90,
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R91,
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R92,
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R93,
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R94,
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R95,
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R96,
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R97,
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R98,
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R99,
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R100,
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R101,
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R102,
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R103,
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R104,
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R105,
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R106,
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R107,
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R108,
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R109,
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R110,
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R111,
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R112,
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R113,
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R114,
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R115,
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R116,
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R117,
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R118,
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R119,
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R120,
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R121,
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R122,
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R123,
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R124,
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R125,
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R126,
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R127,
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R128,
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R129,
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R130,
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R131,
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R132,
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R133,
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R134,
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R135,
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R136,
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R137,
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R138,
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R139,
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R140,
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R141,
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R142,
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R143,
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R144,
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R145,
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R146,
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R147,
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R148,
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R149,
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R150,
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R151,
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R152,
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R153,
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R154,
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R155,
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R156,
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R157,
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R158,
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R159,
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R160,
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R161,
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R162,
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R163,
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R164,
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R165,
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R166,
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R167,
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R168,
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R169,
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R170,
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R171,
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R172,
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R173,
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R174,
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R175,
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R176,
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R177,
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R178,
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R179,
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R180,
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R181,
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R182,
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R183,
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R184,
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R185,
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R186,
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R187,
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R188,
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R189,
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R190,
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R191,
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R192,
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R193,
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R194,
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R195,
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R196,
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R197,
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R198,
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R199,
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R200,
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R201,
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R202,
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R203,
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R204,
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R205,
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R206,
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R207,
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R208,
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R209,
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R210,
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R211,
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R212,
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R213,
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R214,
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R215,
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R216,
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R217,
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R218,
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R219,
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R220,
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R221,
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R222,
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R223,
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R224,
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R225,
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R226,
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R227,
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R228,
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R229,
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R230,
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R231,
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R232,
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R233,
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R234,
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R235,
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R236,
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R237,
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R238,
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R239,
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R240,
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R241,
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R242,
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R243,
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R244,
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R245,
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R246,
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R247,
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R248,
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R249,
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R250,
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R251,
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R252,
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R253,
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R254,
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RZ,
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};
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static_assert(static_cast<int>(Reg::RZ) == 255);
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constexpr size_t NUM_USER_REGS = 255;
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constexpr size_t NUM_REGS = 256;
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[[nodiscard]] constexpr Reg operator+(Reg reg, int num) {
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if (reg == Reg::RZ) {
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// Adding or subtracting registers from RZ yields RZ
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return Reg::RZ;
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}
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const int result{static_cast<int>(reg) + num};
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if (result >= static_cast<int>(Reg::RZ)) {
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throw LogicError("Overflow on register arithmetic");
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}
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if (result < 0) {
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throw LogicError("Underflow on register arithmetic");
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}
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return static_cast<Reg>(result);
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}
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[[nodiscard]] constexpr Reg operator-(Reg reg, int num) {
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return reg + (-num);
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}
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constexpr Reg operator++(Reg& reg) {
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reg = reg + 1;
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return reg;
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}
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constexpr Reg operator++(Reg& reg, int) {
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const Reg copy{reg};
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reg = reg + 1;
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return copy;
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}
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[[nodiscard]] constexpr size_t RegIndex(Reg reg) noexcept {
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return static_cast<size_t>(reg);
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}
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[[nodiscard]] constexpr bool IsAligned(Reg reg, size_t align) {
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return (RegIndex(reg) / align) * align == RegIndex(reg);
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}
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} // namespace Shader::IR
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template <>
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struct fmt::formatter<Shader::IR::Reg> {
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constexpr auto parse(format_parse_context& ctx) {
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return ctx.begin();
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Reg& reg, FormatContext& ctx) {
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if (reg == Shader::IR::Reg::RZ) {
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return fmt::format_to(ctx.out(), "RZ");
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} else if (static_cast<int>(reg) >= 0 && static_cast<int>(reg) < 255) {
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return fmt::format_to(ctx.out(), "R{}", static_cast<int>(reg));
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} else {
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throw Shader::LogicError("Invalid register with raw value {}", static_cast<int>(reg));
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}
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}
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};
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