yuzu/src/common/microprofile.h
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00

33 lines
1 KiB
C++

// SPDX-FileCopyrightText: 2015 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// Uncomment this to disable microprofile. This will get you cleaner profiles when using
// external sampling profilers like "Very Sleepy", and will improve performance somewhat.
// #define MICROPROFILE_ENABLED 0
// Customized Citra settings.
// This file wraps the MicroProfile header so that these are consistent everywhere.
#define MICROPROFILE_WEBSERVER 0
#define MICROPROFILE_GPU_TIMERS 0 // TODO: Implement timer queries when we upgrade to OpenGL 3.3
#define MICROPROFILE_CONTEXT_SWITCH_TRACE 0
#define MICROPROFILE_PER_THREAD_BUFFER_SIZE (2048 << 13) // 16 MB
#ifdef _WIN32
// This isn't defined by the standard library in MSVC2015
typedef void* HANDLE;
#endif
#include <microprofile.h>
#define MP_RGB(r, g, b) ((r) << 16 | (g) << 8 | (b) << 0)
// On OS X, some Mach header included by MicroProfile defines these as macros, conflicting with
// identifiers we use.
#ifdef PAGE_SIZE
#undef PAGE_SIZE
#endif
#ifdef PAGE_MASK
#undef PAGE_MASK
#endif