yuzu/src/video_core/shader/decode
ReinUsesLisp d95d4ac843 shader/memory: Implement ATOM.ADD
ATOM operates atomically on global memory. For now only add ATOM.ADD
since that's what was found in commercial games.

This asserts for ATOM.ADD.S32 (handling the others as unimplemented),
although ATOM.ADD.U32 shouldn't be any different.

This change forces us to change the default type on SPIR-V storage
buffers from float to uint. We could also alias the buffers, but it's
simpler for now to just use uint. While we are at it, abstract the code
to avoid repetition.
2020-01-26 01:54:24 -03:00
..
arithmetic.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
arithmetic_half.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
arithmetic_half_immediate.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
arithmetic_immediate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
arithmetic_integer.cpp Shader_IR: Address Feedback 2019-11-18 07:34:34 -04:00
arithmetic_integer_immediate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
bfe.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
bfi.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
conversion.cpp shader/conversion: Implement byte selector in I2F 2019-12-18 00:41:22 -03:00
ffma.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
float_set.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
float_set_predicate.cpp Merge pull request #2811 from ReinUsesLisp/fsetp-fix 2019-09-03 22:34:34 -04:00
half_set.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
half_set_predicate.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
hfma2.cpp Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
image.cpp shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
integer_set.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
integer_set_predicate.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
memory.cpp shader/memory: Implement ATOM.ADD 2020-01-26 01:54:24 -03:00
other.cpp shader: Implement MEMBAR.GL 2019-12-10 16:45:03 -03:00
predicate_set_predicate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
predicate_set_register.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
register_set_predicate.cpp shader/p2r: Implement P2R Pr 2019-12-20 18:02:41 -03:00
shift.cpp video_core/shader: Resolve instances of variable shadowing 2019-10-23 23:00:31 -04:00
texture.cpp Merge pull request #3273 from FernandoS27/txd-array 2020-01-24 14:02:40 -05:00
video.cpp video_core/shader: Resolve instances of variable shadowing 2019-10-23 23:00:31 -04:00
warp.cpp shader: Keep track of shaders using warp instructions 2019-12-09 23:40:41 -03:00
xmad.cpp shader_ir: Rename Get/SetTemporal to Get/SetTemporary 2019-07-16 19:47:43 -04:00