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Types
android-fence: call callback when fence is invalid ( #1881 )
2021-01-13 10:53:13 +01:00
BufferItemConsumer.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
BufferQueue.cs
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel ( #1458 )
2020-12-02 00:23:43 +01:00
BufferQueueConsumer.cs
Improved Logger ( #1292 )
2020-08-04 01:32:53 +02:00
BufferQueueCore.cs
Interrupt GPU command processing when a frame's fence is reached. ( #1741 )
2020-12-17 19:39:52 +01:00
BufferQueueProducer.cs
Interrupt GPU command processing when a frame's fence is reached. ( #1741 )
2020-12-17 19:39:52 +01:00
BufferSlot.cs
SurfaceFlinger: fix some bugs ( #1262 )
2020-06-02 17:58:19 +02:00
BufferSlotArray.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
ConsumerBase.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
HOSBinderDriverServer.cs
Improved Logger ( #1292 )
2020-08-04 01:32:53 +02:00
IBinder.cs
Improved Logger ( #1292 )
2020-08-04 01:32:53 +02:00
IConsumerListener.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
IFlattenable.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
IGraphicBufferProducer.cs
Improved Logger ( #1292 )
2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel ( #1458 )
2020-12-02 00:23:43 +01:00
IProducerListener.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
NativeWindowApi.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
NativeWindowAttribute.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
NativeWindowScalingMode.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
NativeWindowTransform.cs
SurfaceFlinger: fix some bugs ( #1262 )
2020-06-02 17:58:19 +02:00
Parcel.cs
Surface Flinger: Implement GetBufferHistory ( #1232 )
2020-05-15 03:30:08 +02:00
ParcelHeader.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
PixelFormat.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
Status.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
SurfaceFlinger.cs
Surface Flinger: Fix an oversight when closing a layer ( #2192 )
2021-04-13 02:56:16 +02:00