..
Queries
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
Shaders
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
Auto.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
BackgroundResources.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
BitMap.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
BufferHolder.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
BufferManager.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
BufferState.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
BufferUsageBitmap.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
CacheByRange.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
CommandBufferPool.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
CommandBufferScoped.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
Constants.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DescriptorSetCollection.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DescriptorSetManager.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DescriptorSetUpdater.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
DisposableBuffer.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposableBufferView.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposableFramebuffer.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposableImage.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposableImageView.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposableMemory.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposablePipeline.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposableRenderPass.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DisposableSampler.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
EnumConversion.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
FenceHelper.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
FenceHolder.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
FormatCapabilities.cs
Use RGBA16 vertex format if RGB16 is not supported on Vulkan ( #3552 )
2022-08-20 16:20:27 -03:00
FormatConverter.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
FormatTable.cs
Vulkan: Add ETC2 texture formats ( #3576 )
2022-08-16 15:42:42 +02:00
FramebufferParams.cs
Implement HLE macros for render target clears ( #3528 )
2022-08-04 21:30:08 +00:00
HardwareCapabilities.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
HashTableSlim.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
HelperShader.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
IdList.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
ImageWindow.cs
Avalonia - Couple fixes and improvements to vulkan ( #3483 )
2022-08-16 16:32:37 +00:00
MemoryAllocation.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
MemoryAllocator.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
MemoryAllocatorBlockList.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
MultiFenceHolder.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
NativeArray.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
PersistentFlushBuffer.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
PipelineBase.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
PipelineConverter.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
PipelineDynamicState.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
PipelineFull.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
PipelineHelperShader.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
PipelineLayoutCache.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
PipelineLayoutCacheEntry.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
PipelineLayoutFactory.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
PipelineState.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
PipelineUid.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
Ryujinx.Graphics.Vulkan.csproj
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
SamplerHolder.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
SemaphoreHolder.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
Shader.cs
Removed extra semicolons. ( #3594 )
2022-08-17 09:05:15 +02:00
ShaderCollection.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
StagingBuffer.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
SyncManager.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
TextureBuffer.cs
Fast path for Inline-to-Memory texture data transfers ( #3610 )
2022-08-26 02:16:41 +00:00
TextureCopy.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
TextureStorage.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
TextureView.cs
Fast path for Inline-to-Memory texture data transfers ( #3610 )
2022-08-26 02:16:41 +00:00
Vendor.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
VertexBufferState.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
VulkanConfiguration.cs
Use RGBA16 vertex format if RGB16 is not supported on Vulkan ( #3552 )
2022-08-20 16:20:27 -03:00
VulkanException.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
VulkanInitialization.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
VulkanRenderer.cs
Restride vertex buffer when stride causes attributes to misalign in Vulkan. ( #3679 )
2022-09-08 20:30:19 -03:00
Window.cs
Avalonia - Couple fixes and improvements to vulkan ( #3483 )
2022-08-16 16:32:37 +00:00
WindowBase.cs
Avalonia - Couple fixes and improvements to vulkan ( #3483 )
2022-08-16 16:32:37 +00:00