Ryujinx/src
2024-07-18 15:11:00 -03:00
..
ARMeilleure JIT: Coalesce copies on LSRA with simple register preferencing (#6950) 2024-06-19 09:39:29 -03:00
Ryujinx Add support for multi game XCIs (second try) (#6515) 2024-07-16 18:17:32 -03:00
Ryujinx.Audio replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.SoundIo replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Common fix: for pooled memory used for reference types, clear it on return to the pool so that it doesn't prevent GC of the instances it contained (#6937) 2024-06-16 17:47:47 -03:00
Ryujinx.Cpu implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.Graphics.Device Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL Vulkan: Defer guest barriers, and improve image barrier timings (#7012) 2024-07-17 20:21:32 -03:00
Ryujinx.Graphics.Gpu Vulkan: Defer guest barriers, and improve image barrier timings (#7012) 2024-07-17 20:21:32 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Vulkan separate descriptor set fixes (#6895) 2024-06-02 22:40:28 -03:00
Ryujinx.Graphics.Shader Extend bindless elimination to catch a few more specific cases (#6921) 2024-06-16 14:46:27 -03:00
Ryujinx.Graphics.Texture Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan Vulkan: Defer guest barriers, and improve image barrier timings (#7012) 2024-07-17 20:21:32 -03:00
Ryujinx.Gtk3 Add support for multi game XCIs (second try) (#6515) 2024-07-16 18:17:32 -03:00
Ryujinx.Headless.SDL2 Add linux specific files to local builds (#6762) 2024-05-14 16:06:40 +02:00
Ryujinx.HLE Add support for multi game XCIs (second try) (#6515) 2024-07-16 18:17:32 -03:00
Ryujinx.Horizon Add missing Buffer attribute on NGC Check method (#7051) 2024-07-18 15:11:00 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Fix another NullReferenceException (#6826) 2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder (#6295) 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
Ryujinx.Tests Update audio renderer to REV12: Add support for splitter biquad filter (#6813) 2024-05-17 16:46:43 -03:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common Include content data foreach-loop in try-catch (#7036) 2024-07-17 19:02:20 -03:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00