Ryujinx/Ryujinx.Graphics.Gpu/Shader/DiskCache
gdkchan b34de74f81
Avoid adding shader buffer descriptors for constant buffers that are not used (#3478)
* Avoid adding shader buffer descriptors for constant buffers that are not used

* Shader cache version
2022-07-23 11:15:58 -03:00
..
BackgroundDiskCacheWriter.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
BinarySerializer.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
DiskCacheGuestStorage.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheHostStorage.cs Avoid adding shader buffer descriptors for constant buffers that are not used (#3478) 2022-07-23 11:15:58 -03:00
DiskCacheLoadException.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ParallelDiskCacheLoader.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00