deb99d2cae
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com> |
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.. | ||
Buffer | ||
CounterEvent | ||
Program | ||
Renderer | ||
Sampler | ||
Texture | ||
Window | ||
BarrierCommand.cs | ||
BeginTransformFeedbackCommand.cs | ||
ClearBufferCommand.cs | ||
ClearRenderTargetColorCommand.cs | ||
ClearRenderTargetDepthStencilCommand.cs | ||
CommandBufferBarrierCommand.cs | ||
CopyBufferCommand.cs | ||
DispatchComputeCommand.cs | ||
DrawCommand.cs | ||
DrawIndexedCommand.cs | ||
DrawTextureCommand.cs | ||
EndHostConditionalRenderingCommand.cs | ||
EndTransformFeedbackCommand.cs | ||
IGALCommand.cs | ||
MultiDrawIndexedIndirectCountCommand.cs | ||
MultiDrawIndirectCountCommand.cs | ||
SetAlphaTestCommand.cs | ||
SetBlendStateCommand.cs | ||
SetDepthBiasCommand.cs | ||
SetDepthClampCommand.cs | ||
SetDepthModeCommand.cs | ||
SetDepthTestCommand.cs | ||
SetFaceCullingCommand.cs | ||
SetFrontFaceCommand.cs | ||
SetImageCommand.cs | ||
SetIndexBufferCommand.cs | ||
SetLineParametersCommand.cs | ||
SetLogicOpStateCommand.cs | ||
SetPatchParametersCommand.cs | ||
SetPointParametersCommand.cs | ||
SetPolygonModeCommand.cs | ||
SetPrimitiveRestartCommand.cs | ||
SetPrimitiveTopologyCommand.cs | ||
SetProgramCommand.cs | ||
SetRasterizerDiscardCommand.cs | ||
SetRenderTargetColorMasksCommand.cs | ||
SetRenderTargetScaleCommand.cs | ||
SetRenderTargetsCommand.cs | ||
SetSamplerCommand.cs | ||
SetScissorCommand.cs | ||
SetStencilTestCommand.cs | ||
SetStorageBuffersCommand.cs | ||
SetTextureCommand.cs | ||
SetTransformFeedbackBuffersCommand.cs | ||
SetUniformBuffersCommand.cs | ||
SetUserClipDistanceCommand.cs | ||
SetVertexAttribsCommand.cs | ||
SetVertexBuffersCommand.cs | ||
SetViewportsCommand.cs | ||
TextureBarrierCommand.cs | ||
TextureBarrierTiledCommand.cs | ||
TryHostConditionalRenderingCommand.cs | ||
TryHostConditionalRenderingFlushCommand.cs | ||
UpdateRenderScaleCommand.cs |