Ryujinx/src
2024-04-06 13:36:18 +02:00
..
ARMeilleure Implement host tracked memory manager mode (#6356) 2024-03-26 23:33:24 -03:00
Ryujinx "Task.Wait()" synchronously blocks, use "await" instead (#6598) 2024-04-06 13:36:18 +02:00
Ryujinx.Audio Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SoundIo Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Common Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00
Ryujinx.Cpu Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00
Ryujinx.Graphics.Device Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.GAL Vulkan: Improve texture barrier usage, timing and batching (#6240) 2024-02-17 00:21:37 -03:00
Ryujinx.Graphics.Gpu Stop clearing Modified flag on DiscardData (#6591) 2024-04-03 21:30:46 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL OpenGL: Mask out all color outputs with no fragment shader (#6341) 2024-02-22 18:43:19 +01:00
Ryujinx.Graphics.Shader chore: remove repetitive words (#6500) 2024-03-16 19:49:54 +01:00
Ryujinx.Graphics.Texture editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan UI: Friendly driver name reporting. (#6530) 2024-03-27 14:55:34 -03:00
Ryujinx.Gtk3 Add title of game to screenshot text (#6266) 2024-03-07 22:49:57 +00:00
Ryujinx.Headless.SDL2 Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Ryujinx.HLE ts: Migrate service to Horizon project (#6514) 2024-04-05 15:45:43 -03:00
Ryujinx.Horizon ts: Migrate service to Horizon project (#6514) 2024-04-05 15:45:43 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators IPC code gen improvements (#6352) 2024-02-23 21:12:24 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder (#6295) 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Tests Cpu: Implement Vpadal and Vrintr instructions (#6185) 2024-01-30 00:51:05 +01:00
Ryujinx.Tests.Memory Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common New gamecard icons (#6557) 2024-03-23 21:33:27 +01:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00